Dwarf Fortress Bug Tracker - Dwarf Fortress
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0007466Dwarf FortressAdventure Mode -- Travelpublic2014-07-18 19:392014-07-18 22:39
Khym Chanur 
 
normalminoralways
newopen 
AMD x86, 64 bit Fedora 20Linux 3.15
0.40.03 
 
0007466: Can't travel into a tomb complex, but can initiate travel from inside it
The same set of tombs reported in bug 0007464: a cluster of 8 tombs arranged in an 3x3 grid, with the middle west square not having a tomb. However, trying to quick travel through that middle west square says there *is* a tomb there. If you drop out of travel mode and move east you'll see there isn't actually any tomb there. And once you're there, you can use "T" to pop back into travel mode and move around in the small area were there isn't a tomb; however, as soon as you move out of that area, you can't move back in.

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Issue History
2014-07-18 19:39Khym ChanurNew Issue
2014-07-18 20:10newjrmint15Note Added: 0026927
2014-07-18 20:16Khym ChanurNote Added: 0026928
2014-07-18 22:39FootkerchiefSummaryTravel mode weirdness with 8 tomb cluster => Can't travel into a tomb complex, but can initiate travel inside ti
2014-07-18 22:39FootkerchiefSummaryCan't travel into a tomb complex, but can initiate travel inside ti => Can't travel into a tomb complex, but can initiate travel from inside it

Notes
(0026927)
newjrmint15   
2014-07-18 20:10   
why didn't you just add a note to 0007464?
(0026928)
Khym Chanur   
2014-07-18 20:16   
I think that they're different issues. Maybe tombs are *supposed* to come in large clusters, and 7464 isn't a bug, then the travel weirdness is still definitely a bug.