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0000777Dwarf FortressContaminants/Spatterpublic2010-04-07 23:292010-06-09 06:46
rpm10000 
Footkerchief 
lowtrivialhave not tried
closedduplicate 
0.31.01 
 
0000777: Piles of siltstone on glacier map.
On areas where dwarves have "trampled" the snow, piles of siltstone appear. May be due to collapsing of a siltstone floor, but said collapsing took place 3 z-levels down, no where near the snow.
No tags attached.
duplicate of 0000296confirmed Loci Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too much 
Issue History
2010-04-07 23:29rpm10000New Issue
2010-04-07 23:30DoctorZuberNote Added: 0001961
2010-04-07 23:31DoctorZuberNote Deleted: 0001961
2010-04-07 23:36DoctorZuberNote Added: 0001963
2010-04-07 23:37DoctorZuberNote Edited: 0001963bug_revision_view_page.php?bugnote_id=0001963#r595
2010-04-07 23:39rpm10000Issue Monitored: rpm10000
2010-04-07 23:39rpm10000Issue End Monitor: rpm10000
2010-04-07 23:42rpm10000Note Added: 0001965
2010-04-07 23:52DoctorZuberNote Added: 0001969
2010-04-07 23:54DoctorZuberNote Edited: 0001969bug_revision_view_page.php?bugnote_id=0001969#r597
2010-04-08 00:06rpm10000Note Added: 0001970
2010-04-08 00:22FootkerchiefNote Added: 0001973
2010-04-08 00:22FootkerchiefRelationship addedduplicate of 0000296
2010-04-08 00:22FootkerchiefStatusnew => resolved
2010-04-08 00:22FootkerchiefResolutionopen => duplicate
2010-04-08 00:22FootkerchiefAssigned To => Footkerchief
2010-04-08 00:23FootkerchiefRelationship replacedchild of 0000296
2010-04-08 00:23FootkerchiefAssigned ToFootkerchief =>
2010-04-08 00:23FootkerchiefStatusresolved => new
2010-04-08 00:23FootkerchiefResolutionduplicate => open
2010-04-08 00:23FootkerchiefNote Deleted: 0001973
2010-04-08 10:40DoctorZuberNote Added: 0002088
2010-04-14 09:38FootkerchiefCategoryDwarf Mode -- Environment => Contaminants/Spatter
2010-04-18 11:45FootkerchiefNote Added: 0004085
2010-04-18 11:45FootkerchiefRelationship replacedduplicate of 0000296
2010-04-18 11:45FootkerchiefStatusnew => resolved
2010-04-18 11:45FootkerchiefResolutionopen => duplicate
2010-04-18 11:45FootkerchiefAssigned To => Footkerchief
2010-06-09 06:46Toady OneStatusresolved => closed

Notes
(0001963)
DoctorZuber   
2010-04-07 23:36   
(edited on: 2010-04-07 23:37)
This sounds like intended behavior. I've seen dwarves track stone simply from walking through loose stone laying around on the floor or in stockpiles. You say the siltstone is 3 levels down?

Is it safe to assume that your dwarves are able to walk in your siltstone area 3 levels down? Or even just over any loose siltstone somewhere in your fort ? If so this is probably intended behavior.

(0001965)
rpm10000   
2010-04-07 23:42   
I believe it is intended, however it seems to continue filling out everywhere, much like snow does, without it ever stopping.
(0001969)
DoctorZuber   
2010-04-07 23:52   
(edited on: 2010-04-07 23:54)
I agree that the insane quantity of of spatter is maybe a bit excessive. I do find it pretty damn funny though.

Take a look through 0000296 to see my research on blood spatter. I haven't looked that closely at stone yet but since the subject has come up let me see if I can find a critter in the arena I can smash up to generate some stone dust to play around with.

(0001970)
rpm10000   
2010-04-08 00:06   
Yeah it does seem to fairly similar, that image you posted on the wiki pretty much sums up what I have been seeing.
(0002088)
DoctorZuber   
2010-04-08 10:40   
I suspect although I'm only guessing here is that it may be spreading/generating in a similar fashion to blood, which is to say when they try to clean themselves it's just turning around and making more dust/blood when ends up being an endless cycle of steady growth.

The trick is going to be testing it. I don't seem to be able to generate any dust in the arena to play with, which reduces me to building something in fort mode and trying to test it using squad move commands to at least partially control the motion of a dwarf.

That'll take a bit of work, and we may already have enough here for Toady to find it without too much effort.
(0004085)
Footkerchief   
2010-04-18 11:45   
DoctorZuber is very probably correct that this has the same causes as 0000296, so I'm closing this as a duplicate.