Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0007825 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2014-08-03 17:53 | 2014-08-09 12:38 |
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Reporter | Kanddak | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | |
Platform | Mac | OS | Mac | OS Version | 10.7.5 |
Product Version | 0.40.06 | |
Target Version | | Fixed in Version | 0.40.07 | |
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Summary | 0007825: Miner frozen on "dig channel" job |
Description | Possibly related to 0007274 and/or 0006842: I have a miner who's frozen on a "dig channel" job. He is standing two tiles away from the job, separated from the tile he is supposed to dig by the downward ramp where another tile was recently channeled. It looks like maybe my other miner channeled out the tile where this one was going to walk to get to his job? |
Steps To Reproduce | |
Additional Information | |
Tags | 0.40.06, Save Included |
Relationships | related to | 0007274 | resolved | Loci | Woodcutter stuck in place trying to "Fell Tree" | has duplicate | 0007887 | resolved | lethosor | Miners randomly stop mining | has duplicate | 0007910 | resolved | Footkerchief | Miners will not finish mining | has duplicate | 0007919 | resolved | lethosor | Designating long channel causes miners to freeze |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-08-03 17:53 | Kanddak | New Issue | |
2014-08-03 17:53 | Kanddak | Tag Attached: 0.40.06 | |
2014-08-03 17:56 | Kanddak | Note Added: 0028253 | |
2014-08-03 17:58 | Kanddak | Note Edited: 0028253 | bug_revision_view_page.php?bugnote_id=0028253#r10701 |
2014-08-03 17:58 | Kanddak | Tag Attached: Save Included | |
2014-08-03 17:59 | Kanddak | Note Edited: 0028253 | bug_revision_view_page.php?bugnote_id=0028253#r10702 |
2014-08-03 20:23 | lethosor | Description Updated | bug_revision_view_page.php?rev_id=10710#r10710 |
2014-08-03 20:24 | lethosor | Relationship added | related to 0007274 |
2014-08-03 20:27 | Kanddak | Note Added: 0028257 | |
2014-08-06 14:07 | ptb_ptb | Note Added: 0028489 | |
2014-08-06 14:19 | Kanddak | Note Added: 0028490 | |
2014-08-06 15:29 | splitcorez | Note Added: 0028492 | |
2014-08-07 01:17 | ptb_ptb | Note Added: 0028510 | |
2014-08-07 04:41 | lethosor | Relationship added | has duplicate 0007887 |
2014-08-07 21:58 | Footkerchief | Assigned To | => Footkerchief |
2014-08-07 21:58 | Footkerchief | Status | new => confirmed |
2014-08-08 12:31 | Footkerchief | Relationship added | has duplicate 0007910 |
2014-08-08 17:30 | lethosor | Relationship added | has duplicate 0007919 |
2014-08-09 12:38 | Toady One | Status | confirmed => resolved |
2014-08-09 12:38 | Toady One | Fixed in Version | => Next Version |
2014-08-09 12:38 | Toady One | Resolution | open => fixed |
2014-08-09 12:38 | Toady One | Assigned To | Footkerchief => Toady One |
Notes |
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(0028253)
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Kanddak
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2014-08-03 17:56
(edited on: 2014-08-03 17:59) |
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Save file: http://dffd.wimbli.com/file.php?id=9270 [^]
I've tried a couple times to reproduce this by setting up channel designations in 1-wide tunnels so that one miner channels out the other's path, but have had no luck so far.
Like the woodcutters in 0007274, cancelling the designation on the original stuck job immediately freed the miner.
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I wasn't able to reproduce this intentionally, but I saw it happen twice more in the same game when I was channeling out a moat. It looked like it did involve one miner channeling out the tile that the other was planning to stand on while channeling just moments before the second miner was going to step on that tile. |
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I've seen this one. You can 'unfreeze' the miner by putting him in a military squad, moving the squad, then disbanding it. I've been doing a lot of channel digging, so I get this bug every half hour or so. |
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I'm able to unfreeze him more easily than that by cancelling and then redesignating the channel he's stuck on. |
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Pathfinding error, been having dwarves stuck on their way to fish, dig channel tiles or cut tree. Possibly happens when the tile they were going to move into gets channeled and the dwarf just sits there starving until you realize he's stuck and save him. |
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In my experience, cancelling and re-designating doesn't always work. I'll retest to be sure. |
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