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0007898Dwarf FortressDwarf Mode -- Tradepublic2014-08-07 17:532014-08-07 18:11
Peeps 
Footkerchief 
normalmajorhave not tried
resolvedduplicate 
0.40.06 
 
0007898: Merchants attacked but unharmed collapse and stop moving
As some merchants were trading at my depot a wereiguana came swimming up the river and surfaced right next to them. It was immediately slaughtered by the merchants' bodyguards without getting a single attack in, but in the brief moment it was visible the merchants all panicked and collapsed to the ground in blubbering heaps.

This is a rare example of morale working (somewhat) properly, but it's still terribly buggy; although the merchants are no longer horrified they remain prone and immobile, and although they have supposedly embarked on their journey they have still not moved from the spots where they fell. Their wagons also mysteriously vanished and shortly afterwards I noticed a handful of wagon wood cabinets being built by my carpenters. It also seems that their trade goods have been reassigned to me, as there are a large number of bone crafts that I'm positive I traded away lying around the depot marked as mine.

The bodyguards seem fine, probably because none of them panicked in the first place, but they refuse to leave the immobile merchants and I'm worried about what will happen when these highly-trained, well-armored killing machines go mad from being unable to leave.
No tags attached.
duplicate of 0007595confirmed Footkerchief Merchants petrified with fear by were-creatures 
Issue History
2014-08-07 17:53PeepsNew Issue
2014-08-07 18:11FootkerchiefRelationship addedduplicate of 0007595
2014-08-07 18:11FootkerchiefStatusnew => resolved
2014-08-07 18:11FootkerchiefResolutionopen => duplicate
2014-08-07 18:11FootkerchiefAssigned To => Footkerchief

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