Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0007929 | Dwarf Fortress | Dwarf Mode -- Idle Behavior | public | 2014-08-10 03:14 | 2014-08-11 11:16 |
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Reporter | Timestamp | |
Assigned To | Footkerchief | |
Priority | high | Severity | minor | Reproducibility | sometimes |
Status | assigned | Resolution | open | |
Platform | Windows | OS | Windows 7 | OS Version | Win7UltimateSP1 |
Product Version | 0.40.06 | |
Target Version | | Fixed in Version | | |
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Summary | 0007929: Dwarves Randomly Idling |
Description | My dwarves are randoly idling. I embarked, built a few things (from craftsdwarfs wkshop, carpenters wkshop, masons wkshop) and when I found zinc in the ground and burnt 3 charcoal and dug a channel, designated it as a pond to have my dwarves fill the hole with water - my dwarves started not taking on new jobs. They weren't eating, sleeping or on break - they just said 'No Job' and stood in the meeting area without taking on new jobs.
I had a carpenter not building walls, a metalsmith not making cages and a farmer not harvesting his plump helmets.
I restarted my game and they all took on their jobs.
This was very strange. |
Steps To Reproduce | ...designate a pond and have the job finish? |
Additional Information | I embarked underneath a tree in its roots and had to make the square/root my miner was standing on/in to be mined out and the miner to dig a stairwell back up to the surface and then channel out on and around the caravan to free my dwarves. |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-08-10 03:14 | Timestamp | New Issue | |
2014-08-10 03:32 | edmus | Note Added: 0028704 | |
2014-08-10 07:29 | Footkerchief | Note Added: 0028710 | |
2014-08-10 07:29 | Footkerchief | Assigned To | => Footkerchief |
2014-08-10 07:29 | Footkerchief | Status | new => needs feedback |
2014-08-10 19:10 | Timestamp | Note Added: 0028771 | |
2014-08-10 19:10 | Timestamp | Status | needs feedback => assigned |
2014-08-10 19:41 | Footkerchief | Note Added: 0028774 | |
2014-08-10 21:54 | Timestamp | Note Added: 0028778 | |
2014-08-11 05:49 | Footkerchief | Note Added: 0028788 | |
2014-08-11 11:16 | Loci | Note Added: 0028814 | |
Notes |
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(0028704)
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edmus
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2014-08-10 03:32
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Are you sure hey have their labours enabled? |
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My guess is that either 1) the channels cut off the area or 2) they're stuck in a burrow. If neither of those explains it, please upload a save to http://dffd.wimbli.com/ [^] and post the link here. |
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Okay, so the save won't demonstrate the problem? |
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Okay -- if you do manage to get a save that demonstrates the problem, please upload that one. |
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(0028814)
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Loci
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2014-08-11 11:16
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There is often a delay before some types of jobs are assigned. How long did you wait? |
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