Dwarf Fortress Bug Tracker - Dwarf Fortress
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0008013Dwarf FortressUndeathpublic2014-08-14 16:482014-08-28 11:24
fortunawhisk 
Toady One 
normalminoralways
resolvedfixed 
x86Windows7
0.40.08 
0.40.11 
0008013: Named undead only hostile to military and animals
Named undead do not attack non-military dwarves unless they are attacked first. Undead that gain a name by killing someone become non-hostile. Undead then path to nearest animal and start killing. Doesn't appear to bother the civilians until they lose a pet. Named undead can be pastured (safely) if caught. They will be repastured if they escape. Unnamed undead are properly hostile to everyone.

http://dffd.wimbli.com/file.php?id=9394 [^]
Capture an undead sentient
Feed it dwarves until it gets named
Release it
This is a 40.08 embark, no mods, ironhand installed.

Undead are from a single goblin siege, killed by other undead, raised by the biome.
No tags attached.
related to 0006547resolved Toady One Wolves passive in adventure mode. 
Issue History
2014-08-14 16:48fortunawhiskNew Issue
2014-08-14 16:50FootkerchiefRelationship addedrelated to 0006547
2014-08-28 11:24Toady OneNote Added: 0029747
2014-08-28 11:24Toady OneStatusnew => resolved
2014-08-28 11:24Toady OneFixed in Version => Next Version
2014-08-28 11:24Toady OneResolutionopen => fixed
2014-08-28 11:24Toady OneAssigned To => Toady One

Notes
(0029747)
Toady One   
2014-08-28 11:24   
With the changes for the next version, it looks like this save works now.