Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008068 | Dwarf Fortress | Dwarf Mode -- Military | public | 2014-08-18 09:01 | 2014-08-19 11:39 |
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Reporter | GFlame | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | Windows | OS Version | XP SP3 |
Product Version | 0.40.09 | |
Target Version | | Fixed in Version | 0.40.10 | |
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Summary | 0008068: Ranged weapons shoot much too rapidly |
Description | I moved save from 0.40.8, and dwarves begun to shoot on archery range so fast that I started to afraid that next party with goblins may end up not so well as always. |
Steps To Reproduce | Move save from 0.40.08 to 0.40.09 |
Additional Information | I saved screenshots and backed up copy of save. |
Tags | No tags attached. |
Relationships | related to | 0008205 | resolved | Toady One | Ranged weapons still shoot more rapidly than before |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-08-18 09:01 | GFlame | New Issue | |
2014-08-18 09:07 | GFlame | Issue Monitored: GFlame | |
2014-08-18 09:08 | GFlame | Issue End Monitor: GFlame | |
2014-08-18 09:40 | Footkerchief | Note Added: 0029224 | |
2014-08-18 09:40 | Footkerchief | Assigned To | => Footkerchief |
2014-08-18 09:40 | Footkerchief | Status | new => needs feedback |
2014-08-18 09:58 | Talvieno | Note Added: 0029227 | |
2014-08-18 10:08 | Footkerchief | Note Edited: 0029224 | bug_revision_view_page.php?bugnote_id=0029224#r11228 |
2014-08-18 11:12 | Cosinus | Note Added: 0029238 | |
2014-08-18 11:15 | Footkerchief | Note Added: 0029239 | |
2014-08-18 11:15 | Footkerchief | Note Edited: 0029239 | bug_revision_view_page.php?bugnote_id=0029239#r11230 |
2014-08-18 12:52 | Cosinus | Note Added: 0029251 | |
2014-08-18 13:30 | Footkerchief | Summary | Dwarfs shooting too fast => Ranged weapons shoot too rapidly |
2014-08-18 13:31 | Footkerchief | Status | needs feedback => confirmed |
2014-08-18 13:47 | Footkerchief | Summary | Ranged weapons shoot too rapidly => Ranged weapons shoot much too rapidly |
2014-08-19 11:39 | Toady One | Status | confirmed => resolved |
2014-08-19 11:39 | Toady One | Fixed in Version | => Next Version |
2014-08-19 11:39 | Toady One | Resolution | open => fixed |
2014-08-19 11:39 | Toady One | Assigned To | Footkerchief => Toady One |
2014-09-01 14:19 | Footkerchief | Relationship added | related to 0008205 |
Notes |
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(0029224)
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Footkerchief
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2014-08-18 09:40
(edited on: 2014-08-18 10:08) |
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Is Arena behavior different between versions? Does this only happen in saves that were moved from 0.40.08-, or does it happen in worlds generated in 0.40.09?
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Can confirm this with a moved save (40.07 > 40.09). I had a number of marksdwarves stationed to attack a trapped forgotten beast with wooden arrows (raising marksdwarf skill) and they all exhausted their supplies within moments of me lowering the drawbridge that was blocking their line of sight. From what I could tell, they were firing at least as fast as they could walk. |
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Can confirm as well (with a moved save from 40.05 > 40.09)
I counted the frames to know how fast exactly they were firing.
Dwarf emptied a quiver of 25 bone bolts in just 250 frames. It looks like a dwarven machine gun. |
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Does it happen in worlds generated in 0.40.09?
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It does happen in new worlds.
For demonstration I have created a fresh embark:
http://dffd.wimbli.com/file.php?id=9433 [^]
It is also no restricted to dwarfs or crossbows.
In my old world I now had a goblin attack with rapidly firing goblin crossbowmen and bowmen.
Title could be updated accordingly. |
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