Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008325 | Dwarf Fortress | Dwarf Mode -- Jobs, Animal Handling | public | 2014-09-20 13:54 | 2014-10-03 13:30 |
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Reporter | RoaryStar | |
Assigned To | Footkerchief | |
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | needs feedback | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.40.13 | |
Target Version | | Fixed in Version | | |
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Summary | 0008325: Butchering animal inside cage slows game to a crawl |
Description | I attempted to butcher a goose inside a cage. After the dwarf started to lead him, the game slowed to a crawl (9-10 fps). Cancelling the job fixed it. |
Steps To Reproduce | Mark caged creature to be slaughtered, wait for the dwarf to come get it. |
Additional Information | I was playing this with no raw modifications, though I had DFHack which I used for a few interface enhancements. |
Tags | animals, butcher, lag |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-09-20 13:54 | RoaryStar | New Issue | |
2014-09-20 13:55 | RoaryStar | Tag Attached: animals | |
2014-09-20 13:55 | RoaryStar | Tag Attached: butcher | |
2014-09-20 13:55 | RoaryStar | Tag Attached: lag | |
2014-09-20 15:14 | Quietust | Note Added: 0030276 | |
2014-09-20 18:55 | RoaryStar | Note Added: 0030280 | |
2014-09-21 08:16 | RoaryStar | Note Added: 0030284 | |
2014-09-21 08:25 | RoaryStar | Issue Monitored: RoaryStar | |
2014-09-21 09:04 | Footkerchief | Note Added: 0030288 | |
2014-09-21 09:04 | Footkerchief | Assigned To | => Footkerchief |
2014-09-21 09:04 | Footkerchief | Status | new => needs feedback |
2014-09-21 11:07 | RoaryStar | Note Added: 0030293 | |
2014-09-21 11:07 | RoaryStar | Status | needs feedback => assigned |
2014-10-03 05:21 | RoaryStar | Issue End Monitor: RoaryStar | |
2014-10-03 13:29 | lethosor | Note Added: 0030520 | |
2014-10-03 13:30 | lethosor | Status | assigned => needs feedback |
2014-10-03 13:30 | lethosor | Note Edited: 0030520 | bug_revision_view_page.php?bugnote_id=0030520#r11952 |
Notes |
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Was the cage sitting in a stockpile, or was it built?
Also, poorly-written DFHack scripts are absolutely capable of creating lag similar to what you're seeing - does it happen without DFHack? |
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It was sitting in a stockpile.
I've played past the save, but I'll try to see if I can make another save. |
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Okay, I've tested it in a new fort.
Before marking for slaughter, the FPS rate was about 140 - 150 with a few lag bumps.
With DFHack:
The first one dropped the FPS rate to a steady 90.
The second one did nothing to the FPS rate. (this was after everything froze)
I then uninstalled DFHack and switched the order...
Without DFHack:
The first one dropped the FPS rate to a steady 95.
The second one did nothing. (after everything froze, again)
The fort when I first noticed it had the FPS rate steadily at 45 or so, and it dropped to 10 when the dwarf started to lead it. |
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Please upload a save that reproduces the problem (with no use of DFHack) to http://dffd.wimbli.com/ [^] and post the link here. |
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(0030520)
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lethosor
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2014-10-03 13:29
(edited on: 2014-10-03 13:30) |
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I'm not sure if the lag is related to slaughtering these animals. Have you tried butchering them a week or so later (in-game)? I did notice some lag when first unpausing, but the FPS rate reached 150 again by the time the first animal was slaughtered.
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