Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0008726 | Dwarf Fortress | Dwarf Mode -- Moods | public | 2015-01-11 12:24 | 2015-01-16 07:29 |
Reporter | Reflexion | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | random |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 0.40.24 | ||||
Target Version | Fixed in Version | ||||
Summary | 0008726: Retired adventurer that becomes a member of active fortress immediately goes insane from past wrongs | ||||
Description | I played in adventure mode for two days, I lost a lot of adventurers except one, a dwarf being so proud of him for surviving an hydra, I decided to retire him on my fortress I retired some time ago. On the way I found a pack of elven camps that I wiped out. The surprise come out when I unretired my fortress: -My adventurer immediately goes insane! He suddenly received ALL the stress from everything he killed (except the wild animals), every injuries, and the fact that I fed him with the same meat for the whole adventure. | ||||
Steps To Reproduce | 1-Make a fortress and retire it. 2-Make a dwarven adventurer 3-Do everything that can stress a dwarf: Rampage, eating the same things again and again, being injured,... 4-Retire the adventurer in the retired fortress 5-Unretire the fortress Here you go, now you adventure is insane, and is now taking off his clothes/being depressed/murdering violently your fortress. | ||||
Additional Information | In some occasion, the dwarven adventurers are considered Hostile to the fortress and don't receive the stress since they are not a part of the fortress. The only way I found to save the adventurer (and you dwarves if berserk) is to retire the fortress, unretire the adventure and run far away. Bonus: When you use your insane adventurer, he/she still flash between him/her and the ! of insanity. | ||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-01-11 12:24 | Reflexion | New Issue | |||
2015-01-11 12:37 | Reflexion | Note Added: 0031890 | |||
2015-01-16 04:48 | Rafal99 | Note Added: 0031952 | |||
2015-01-16 07:29 | Footkerchief | Summary | Retired adventurers in retired fortresses immediately goes insane. => Retired adventurer that becomes a member of active fortress immediately goes insane from past wrongs |
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