Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008732 | Dwarf Fortress | Dwarf Mode -- Jobs, General | public | 2015-01-12 09:42 | 2015-03-29 08:09 |
Reporter | PatrikLundell | ||||
Assigned To | Footkerchief | ||||
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | unable to reproduce | ||
Platform | PC | OS | Windows | OS Version | 8.1 |
Product Version | 0.40.23 | ||||
Target Version | Fixed in Version | ||||
Summary | 0008732: Jobs randomly "forgotten" | ||||
Description | For some reason, some jobs just never gets scheduled, even though eligible dwarves are displaying "no job" for quite some time. If the job is cancelled and then recreated (while the game is still paused) the jobs are then performed. Examples: - Non repeat construction order for list of armor, with metal available. The armorsmith does nothing. Pause, remove the jobs, and recreate identical jobs in the same order. The armorsmith jumps straight to it. - Digging orders: Miners are ordered to dig out an area. They sometimes skip some tiles that remain marked, but still go to "no job" status. The tiles are definitely reachable (e.g. the central tile of a 3*3 room beside a corridor with identical rooms). - Construction orders: Some wall segments never gets built, with workers going to "no job" instead of taking it up. Removing the job and recreating it will get them going. - Item hauling/construction: An armor stand that's been specified for a year or so (still satisfying the noble's demand, so I didn't care). Removing and recreating the order gets it executed (and there was only a single possible armor stand to perform the order with). I still have a chest that I think was ordered to be placed at the same time that hasn't been build. Item dumping of worn clothing on a building site that hasn't been done for over half a year. 8 out of 9 items removed, but the last one never gets picked up, despite the dump order backlog being cleared and workers are available. Eventually I got it removed by removing the dumping task and recreating it. | ||||
Steps To Reproduce | |||||
Additional Information | Save uploaded at http://dffd.wimbli.com/file.php?id=10432 [^] When loaded, the save displays a corridor with rooms, one of which has an ordered chest construction that never is performed. Go up 14/15 z-levels to find two obsidian mining rooms with 1/2 tiles that never got mined out. I think those rooms were dug out about half a year earlier. Using PyLNP with Dwarf Therapist, Announcement Filter, and DFHack Workflows, Performance Tweaks, and Pure Bugfixes. This report contains the same issues as the second half of 0008731, but in more detail and with an uploaded save. 0008731 was dismissed because the first half has a connection to DFHack. I believe the issues listed here are unrelated to DFHack, and resolving these will probably also remove the problems in that report, but may of course be wrong. If this report is dismissed as well, I will not pursue the issue further. | ||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-01-12 09:42 | PatrikLundell | New Issue | |||
2015-01-12 11:06 | Footkerchief | Note Added: 0031910 | |||
2015-01-12 11:06 | Footkerchief | Assigned To | => Footkerchief | ||
2015-01-12 11:06 | Footkerchief | Status | new => needs feedback | ||
2015-01-12 12:47 | PatrikLundell | Note Added: 0031911 | |||
2015-01-12 12:47 | PatrikLundell | Status | needs feedback => assigned | ||
2015-01-12 13:11 | Footkerchief | Note Added: 0031912 | |||
2015-01-12 13:11 | Footkerchief | Status | assigned => needs feedback | ||
2015-03-29 08:09 | Footkerchief | Status | needs feedback => resolved | ||
2015-03-29 08:09 | Footkerchief | Resolution | open => unable to reproduce |
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