Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000877 | Dwarf Fortress | Reactions | public | 2010-04-09 07:10 | 2011-04-01 13:08 |
Reporter | shadow_slicer | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Linux / Win XP | OS | OS Version | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0000877: bones/corpses not produced through reactions | ||||
Description | I've tried several variations of: [PRODUCT:100:1:CORPSEPIECE:BONE:CREATURE_MAT:CAT:BONE] and [PRODUCT:100:1:CORPSE:NONE:CREATURE_MAT:CAT:BONE] While DF doesn't produce any errors and the reaction shows up in the list for the building, the reaction does not produce the product. It simply consumes the reagent. I can use similar reactions to create almost anything (from cat bone bars to cat bone shoes), but cannot create corpses or corpsepieces of any form. | ||||
Steps To Reproduce | Add a reaction that should produce bone: [REACTION:DESTROY_VERMIN] [NAME:process vermin remains] [BUILDING:KITCHEN:CUSTOM_V] [REAGENT:A:1:REMAINS:NONE:NONE:NONE] [PRODUCT:100:1:CORPSEPIECE:BONE:CREATURE_MAT:CAT:BONE] [SKILL:DISSECT_VERMIN] [AUTOMATIC] Notice that while reaction does show up in the appropriate building, the reaction simply consumes the reagent without producing anything. | ||||
Additional Information | |||||
Tags | Intentional/Expected? | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-04-09 07:10 | shadow_slicer | New Issue | |||
2010-04-09 09:28 | Footkerchief | Note Added: 0002335 | |||
2010-04-09 10:07 | DoctorZuber | Note Added: 0002347 | |||
2010-04-09 13:53 | jaybud4 | Note Added: 0002420 | |||
2010-04-09 18:39 | Khym Chanur | Issue Monitored: Khym Chanur | |||
2011-04-01 13:08 | Footkerchief | Tag Attached: Intentional/Expected? |
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