Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000877Dwarf FortressReactionspublic2010-04-09 07:102011-04-01 13:08
shadow_slicer 
 
normalminoralways
newopen 
Linux / Win XP
 
 
0000877: bones/corpses not produced through reactions
I've tried several variations of:
[PRODUCT:100:1:CORPSEPIECE:BONE:CREATURE_MAT:CAT:BONE]
and
[PRODUCT:100:1:CORPSE:NONE:CREATURE_MAT:CAT:BONE]

While DF doesn't produce any errors and the reaction shows up in the list for the building, the reaction does not produce the product. It simply consumes the reagent. I can use similar reactions to create almost anything (from cat bone bars to cat bone shoes), but cannot create corpses or corpsepieces of any form.
Add a reaction that should produce bone:

[REACTION:DESTROY_VERMIN]
    [NAME:process vermin remains]
    [BUILDING:KITCHEN:CUSTOM_V]
    [REAGENT:A:1:REMAINS:NONE:NONE:NONE]
    [PRODUCT:100:1:CORPSEPIECE:BONE:CREATURE_MAT:CAT:BONE]
    [SKILL:DISSECT_VERMIN]
    [AUTOMATIC]

Notice that while reaction does show up in the appropriate building, the reaction simply consumes the reagent without producing anything.
Intentional/Expected?
Issue History
2010-04-09 07:10shadow_slicerNew Issue
2010-04-09 09:28FootkerchiefNote Added: 0002335
2010-04-09 10:07DoctorZuberNote Added: 0002347
2010-04-09 13:53jaybud4Note Added: 0002420
2010-04-09 18:39Khym ChanurIssue Monitored: Khym Chanur
2011-04-01 13:08FootkerchiefTag Attached: Intentional/Expected?

Notes
(0002335)
Footkerchief   
2010-04-09 09:28   
Corpse reactions were guaranteed to (still) be wonky, so it's debatable whether this is a bug. You're more likely to get useful help in the DF Modding forum: http://www.bay12games.com/forum/index.php?board=13.0 [^]
(0002347)
DoctorZuber   
2010-04-09 10:07   
This ones a bit too technical for me, I was under the impression that without modding anything you can get bones from taking a skeleton/partial skeleton to a butcher shop. I rarely bother to butcher anything myself so I really don't know for certain.
(0002420)
jaybud4   
2010-04-09 13:53   
@Footkerchief: The DF Modding forum is where this bug report stems from; none of us were able to find a way that works.