Dwarf Fortress Bug Tracker - Dwarf Fortress
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0008785Dwarf FortressAdventure Mode -- Sleeppublic2015-02-04 06:582015-02-04 12:26
parlortricks 
 
normalmajoralways
newopen 
0.40.24 
 
0008785: Caged dragon disappears from cage when adventurer sleeps or tries to fast travel
Trapped and caged dragon disappears from cage once an adventurer sleeps after carrying it off of the site from where it was captured. Matter of fact disappears even if you try to fast travel.
1) Create fortress on top of dragon lair.

2) capture dragon

3) Retire fortress

4) Create adventurer, arrive at fortress with said captured dragon

5) pick up cage and attempt to fast travel away from site.

OR

6) Carry cage off of dwarf site,

7) Sleep. Wake up to missing dragon
Fast travel ensures missing dragon.

Sleep at the site doesn't seem to trigger the creature disappearing, I slept at the fortress where I had trapped the dragon for several nights, and the beast remained in its cage in the stockpiles.

Moving the dragon away from the stockpiles, to a different location of the fortress, didn't cause it to disappear - but this was inconsistent/not fully tested. There was one occasion where it disappeared from its cage even though I believe I was still on site.

Save: http://dffd.bay12games.com/file.php?id=10544 [^]
adventure mode, sleep
Issue History
2015-02-04 06:58parlortricksNew Issue
2015-02-04 07:44parlortricksTag Attached: adventure mode
2015-02-04 07:44parlortricksTag Attached: Cage
2015-02-04 07:44parlortricksTag Attached: sleep
2015-02-04 09:00parlortricksNote Added: 0032140
2015-02-04 09:09DetrosNote Added: 0032141
2015-02-04 11:59parlortricksNote Added: 0032142
2015-02-04 12:25lethosorTag Detached: Cage
2015-02-04 12:26lethosorAdditional Information Updatedbug_revision_view_page.php?rev_id=12877#r12877

Notes
(0032140)
parlortricks   
2015-02-04 09:00   
Save file to be uploaded to dffd.

There is an additional related bug, to be uploaded (soon) - if you transport the caged animal somehow to a different retired fort, the game crashes when -

1) Your adventurer tries to sleep at the retired fort

2) You retire the adventurer elsewhere, and then try to unretire the fort

3) You retire the adventurer elsewhere, un retire him/her and then try and approach the site - game crashes when you are near or arrive at the site
(0032141)
Detros   
2015-02-04 09:09   
More about this transport problem can be found at http://www.bay12forums.com/smf/index.php?topic=148119 [^]
(0032142)
parlortricks   
2015-02-04 11:59   
Save file can be found here - http://dffd.bay12games.com/file.php?id=10544 [^]