Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0009068 | Dwarf Fortress | Adventure Mode -- Crime | public | 2015-09-08 18:34 | 2016-04-08 08:58 |
Reporter | peasant cretin | ||||
Assigned To | |||||
Priority | low | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Mac | OS | OS X | OS Version | |
Product Version | 0.40.24 | ||||
Target Version | Fixed in Version | ||||
Summary | 0009068: $Item$ ownership exploit/workaround | ||||
Description | A way to unmark $items$ from being owned by a merchant to being completely unowned items just using a drop and wait. | ||||
Steps To Reproduce | Go to a market. Pick up $item$. Drop $item$, say one tile away. Sleep or wait 1 hour in an empty room. Return to where you dropped this $item$, now (g)et or (l)ook. $Item$ will have become unowned Item. Pick up. Now you can leave with your good(s) if so desired. | ||||
Additional Information | Tried it on both my modded 40.24 and a newly downloaded vanilla 40.24. | ||||
Tags | adventurer mode, item tracking, owned item, sites | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-09-08 18:34 | peasant cretin | New Issue | |||
2016-04-07 21:28 | NW_Kohaku | Note Added: 0034983 | |||
2016-04-08 08:57 | NW_Kohaku | Tag Attached: adventurer mode | |||
2016-04-08 08:57 | NW_Kohaku | Tag Attached: item tracking | |||
2016-04-08 08:57 | NW_Kohaku | Tag Attached: owned item | |||
2016-04-08 08:58 | NW_Kohaku | Tag Attached: sites | |||
2018-03-15 15:15 | Huntthetroll | Issue Monitored: Huntthetroll |
Notes | |||||
|
|||||
|
|