Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0009151 | Dwarf Fortress | Adventure Mode -- Character Creation | public | 2015-12-02 03:41 | 2016-05-13 06:16 |
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Reporter | chaosvolt | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.42.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0009151: Outsiders no longer exist, worlds unplayable if no civilizations generated |
Description | The new tweaks to entities are interesting, but it had the unfortunate effect of removing the pre-existing outsider entity token. Given the expansions to civilizations, this is normally a good thing.
However, this token still retained a use. If a world is intentionally created (like say, the classic monster island worldgen), it used to be that you could still play as an outsider and thus explore. Not so anymore. |
Steps To Reproduce | 1. Create a world using custom settings.
2. Specify 0 as the number of civilizations, and set "playable civilization required" to no.
3. Start that world and enjoy skipping straight to legends mode. |
Additional Information | |
Tags | 0.42.01, adventure mode, legends, needs renaming, world generation |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-12-02 03:41 | chaosvolt | New Issue | |
2015-12-02 03:44 | chaosvolt | Tag Attached: adventure mode | |
2015-12-02 03:44 | chaosvolt | Tag Attached: legends | |
2015-12-02 03:44 | chaosvolt | Tag Attached: world generation | |
2015-12-02 03:44 | chaosvolt | Tag Attached: 0.42.01 | |
2015-12-02 04:05 | chaosvolt | Note Added: 0033252 | |
2016-05-13 06:14 | chaosvolt | Tag Attached: needs renaming | |
2016-05-13 06:16 | chaosvolt | Note Added: 0035156 | |