Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0009267 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2015-12-07 14:54 | 2016-06-07 14:20 |
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Reporter | Kaet | |
Assigned To | Dwarfu | |
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.42.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0009267: Traders bring magma in bags. |
Description | Traders have been consistently bringing magma in bags for the past few years of my fort.
The result is a yearly fire that burns down the surrounding countryside and a lot of trees collapsing.
Can be pretty devastating. |
Steps To Reproduce | |
Additional Information | Magma is worth 10 dwarf bucks |
Tags | No tags attached. |
Relationships | related to | 0009219 | resolved | Toady One | Dye stored in barrels without bags | has duplicate | 0009878 | resolved | Dwarfu | Human traders bring forest fires |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-12-07 14:54 | Kaet | New Issue | |
2015-12-07 15:08 | Dwarfu | Note Added: 0033600 | |
2015-12-07 15:08 | Dwarfu | Assigned To | => Dwarfu |
2015-12-07 15:08 | Dwarfu | Status | new => needs feedback |
2015-12-07 15:08 | Dwarfu | Relationship added | related to 0009219 |
2015-12-07 15:30 | Kaet | Note Added: 0033604 | |
2015-12-07 15:30 | Kaet | Status | needs feedback => assigned |
2015-12-13 07:16 | Pauven | Note Added: 0033833 | |
2015-12-13 07:17 | Pauven | Note Edited: 0033833 | bug_revision_view_page.php?bugnote_id=0033833#r13639 |
2015-12-13 07:22 | Dwarfu | Note Added: 0033834 | |
2015-12-13 07:22 | Dwarfu | Status | assigned => confirmed |
2016-06-07 14:20 | Toady One | Note Added: 0035371 | |
2016-06-07 14:24 | Dwarfu | Issue Monitored: Dwarfu | |
2017-01-15 15:30 | Huntthetroll | Issue Monitored: Huntthetroll | |
2017-11-19 22:18 | Dwarfu | Relationship added | has duplicate 0009878 |
Notes |
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(0033600)
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Dwarfu
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2015-12-07 15:08
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Reminder sent to: Kaet Are you using any 3rd party utilities or mods or is this vanilla DF? Do you have a save demonstrating this issue? |
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(0033604)
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Kaet
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2015-12-07 15:30
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The only change is I installed the phoebus graphics pack.
Oh and I made dolomite the only flux, to make it easier to find, and removed Aquifers from most everything.
Heres a save with traders just arriving.
http://dffd.bay12games.com/file.php?id=11413 [^] |
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(0033833)
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Pauven
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2015-12-13 07:16
(edited on: 2015-12-13 07:17) |
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I can confirm this happening twice in my game. The only modification is a graphics pack, no changes to any materials or whatever.
Trader arrived with a silk bag with 10 magma in it. The first time it happened, two fires started, one on the edge of the map where the traders came through, the other on my wooden trading depot. The second time fire only my depot.
Above-ground depots means that the whole map catches on fire due to the trader running about with a silk bag full of magma. Also, trees collapse and the burning roots make holes in the ground.
Both times were on dwarven wagons.
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(0033834)
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Dwarfu
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2015-12-13 07:22
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Thanks for the save/follow-up. |
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The civilization has a powder material that is set to magma. I can't get it to reproduce in new worlds. It's possibly coming from some sort of broken reaction definition that produces material-free powder, but it would have to be a generated one or modded, and I can't find any generated one that would trigger it. The best I can do is patch out the behavior for now, and wait for more leads. |
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