Dwarf Fortress Bug Tracker - Dwarf Fortress
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0009620Dwarf FortressCreaturespublic2016-03-11 10:242016-06-05 12:24
milo christiansen 
Toady One 
normalminorN/A
resolvedfixed 
0.42.06 
0.43.04 
0009620: Kobolds have invalid AGILITY PHYS_ATT_RANGE tag
The PHYS_ATT_RANGE tag for AGILITY in the kobold creature has 7 parameters instead of 8 like every other such tag in the game.
PHYS_ATT_RANGE, Probable Quick Fix, raw tweak, typo
Issue History
2016-03-11 10:24milo christiansenNew Issue
2016-03-11 19:57chaosvoltNote Added: 0034830
2016-03-13 13:02ButtonNote Added: 0034839
2016-03-13 13:19ButtonNote Edited: 0034839bug_revision_view_page.php?bugnote_id=0034839#r14054
2016-03-14 09:13milo christiansenNote Added: 0034846
2016-03-14 10:44chaosvoltNote Added: 0034851
2016-05-21 10:56chaosvoltTag Attached: typo
2016-05-21 10:56chaosvoltTag Attached: PHYS_ATT_RANGE
2016-05-21 10:56chaosvoltIssue Monitored: chaosvolt
2016-05-21 10:57chaosvoltTag Attached: raw tweak
2016-05-21 16:29DwarfuAssigned To => Dwarfu
2016-05-21 16:29DwarfuStatusnew => confirmed
2016-05-21 22:13DwarfuTag Attached: Probable Quick Fix
2016-06-05 12:24Toady OneStatusconfirmed => resolved
2016-06-05 12:24Toady OneFixed in Version => Next Version
2016-06-05 12:24Toady OneResolutionopen => fixed
2016-06-05 12:24Toady OneAssigned ToDwarfu => Toady One
2016-06-07 22:31chaosvoltIssue End Monitor: chaosvolt

Notes
(0034830)
chaosvolt   
2016-03-11 19:57   
Does this explain my my kobolds in Kobold Camp seem especially slow? :V
(0034839)
Button   
2016-03-13 13:02   
(edited on: 2016-03-13 13:19)
Milo misttated this: kobolds have 6 when they should have 7, not 7 when they should have 8.

Specifically, they're missing the leading 700, based on comparisons with the attributes that other species have a "++" by.

(0034846)
milo christiansen   
2016-03-14 09:13   
I was counting the "AGILITY" argument in this total, but otherwise Button is correct.

If DF simply ignores this tag they will just have average agility instead of better than normal, so it's not a huge problem, but I would like Rubble to stop reporting this error every time I generate :) (Rubble has a raw consistency checker that reports raw tags that do not match a set of rules, basically a lint tool)
(0034851)
chaosvolt   
2016-03-14 10:44   
Hmm, peculiar. So my poor little citizens might be slow workers with above-average agility, and with a gait slightly above dwarven standards. Boo. ;_;