Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0009659 | Dwarf Fortress | Dwarf Mode -- Visitors | public | 2016-03-26 18:17 | 2016-05-03 03:55 |
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Reporter | entropai | |
Assigned To | Knight Otu | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | PC | OS | Windows | OS Version | 7 |
Product Version | 0.42.06 | |
Target Version | | Fixed in Version | | |
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Summary | 0009659: Combat / Siege with civ entity causes visitors go berserk |
Description | Initially, goblin siege entering map caused ~all of the visitors (approx 30 from various elf, human, dwarf or goblin civs.) to start immediately murdering my citizens and animals. After reloading and studying the behavior more found that killing any of the previously captured sieger's (elves, goblin beak dogs) or new siege arriving to map produces the same behavior where the visitors start randomly attacking anyone belonging to my forts population. The fight with everyone magically starts immediately when any of the previously mentioned captured sieger's are attacked by military or any sieger enters the map. Status of the visitors in the others tab stays as they were before (ie. listening story, studying, discussing)
while they happily murder anyone with anything they have in hand (books, instruments).
This behavior is highly annoying as it basically makes the visitor functionality null, this is either bug or very bad design. |
Steps To Reproduce | Updating save later:
0000001 wait siege to arrive (winter is ~sure to bring some goblins)
0000002 Pen/pasture any of the captured siegers in provided training room with some military (elf or beak dog) and watch tavern and library to burst in murdering frenzy where most of the visitors suddenly turn hostile. |
Additional Information | Visitors not from single civ but all around.
Possible related issue
http://www.bay12games.com/dwarves/mantisbt/view.php?id=3259#c34833 [^] |
Tags | 0.42.06, annoying, Fortress Mode, visitors |
Relationships | duplicate of | 0009650 | resolved | Toady One | Visitors begin attacking citizens and long-term residents when a siege starts |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2016-03-26 18:17 | entropai | New Issue | |
2016-03-26 18:21 | entropai | Tag Attached: 0.42.06 | |
2016-03-26 18:21 | entropai | Tag Attached: annoying | |
2016-03-26 18:21 | entropai | Tag Attached: Fortress Mode | |
2016-03-26 18:21 | entropai | Tag Attached: visitors | |
2016-03-26 18:22 | entropai | Issue Monitored: entropai | |
2016-03-26 18:26 | entropai | Note Added: 0034926 | |
2016-03-28 11:55 | entropai | Note Added: 0034933 | |
2016-05-03 03:55 | Knight Otu | Note Added: 0035073 | |
2016-05-03 03:55 | Knight Otu | Relationship added | duplicate of 0009650 |
2016-05-03 03:55 | Knight Otu | Status | new => resolved |
2016-05-03 03:55 | Knight Otu | Resolution | open => duplicate |
2016-05-03 03:55 | Knight Otu | Assigned To | => Knight Otu |