Dwarf Fortress Bug Tracker - Dwarf Fortress
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0009683Dwarf FortressAdventure Mode -- Tradepublic2016-04-08 14:362017-01-10 14:21
Xana55 
Knight Otu 
lowminorhave not tried
resolvedunable to reproduce 
0.40.24 
 
0009683: Trade auto selection
Short version is when traders show up every object in the fortress that isn't part of a building is automatically marked for trade and hauled to the trade depot. Manually unselecting does not work as it is all automatically marked for trade again as soon as the game is unpaused. Appears to only occur with this particular game save which will be uploaded soon.
No tags attached.
Issue History
2016-04-08 14:36Xana55New Issue
2016-04-10 02:54Knight OtuNote Added: 0034992
2016-04-10 03:01Knight OtuAssigned To => Knight Otu
2016-04-10 03:01Knight OtuStatusnew => needs feedback
2017-01-10 14:00Knight OtuNote Added: 0036144
2017-01-10 14:00Knight OtuStatusneeds feedback => resolved
2017-01-10 14:00Knight OtuResolutionopen => unable to reproduce
2017-01-10 14:21lethosorView Statusprivate => public

Notes
(0034992)
Knight Otu   
2016-04-10 02:54   
Reminder sent to: Xana55

Are you using DFHack and/or a LazyNoobPack? As far as I know, there is an autotrade function in DFHack, which may be responsible for this behavior.

Also, you're using an older version of Dwarf Fortress. Please try to report bugs in the newest version whenever possible
(0036144)
Knight Otu   
2017-01-10 14:00   
This appears to be a utility-based issue, not a Dwarf Fortress one.