Dwarf Fortress Bug Tracker - Dwarf Fortress
View Issue Details
0009852Dwarf FortressAdventure Mode -- Inventorypublic2016-06-20 15:102016-07-10 23:53
Max_TM 
Loci 
normalminorhave not tried
resolvedno change required 
64 bitlinuxArch
0.43.04 
 
0009852: 0003838 does not seem to be fixed (Armor generation on limbs)
According to the notes here: http://www.bay12games.com/dwarves/mantisbt/view.php?id=3838 [^] this was fixed, I made a new world and have now encountered numerous types of soldier units, hearthpeople where I started, bandits mugging people, bandits in camps, criminals under towns, soldiers idling in taverns, army units outside of dark fortresses, not a one wearing metal armor anywhere besides head/body.

Example, squad of soldiers outside a dark pit, ran into their asterisk and got ambushed, none have armor besides head/body: http://i.imgur.com/iYEhTGp.png [^]
Encounter a soldier who should have armor, check their inventory, see they don't.
No tags attached.
Issue History
2016-06-20 15:10Max_TMNew Issue
2016-06-20 16:13chaosvoltNote Added: 0035435
2016-06-20 16:15chaosvoltNote Edited: 0035435bug_revision_view_page.php?bugnote_id=0035435#r14293
2016-06-20 16:43chaosvoltNote Added: 0035436
2016-06-20 17:34Max_TMNote Added: 0035437
2016-06-20 17:40chaosvoltNote Added: 0035438
2016-06-20 17:56Max_TMNote Added: 0035439
2016-06-21 22:16Max_TMNote Added: 0035461
2016-06-22 00:21chaosvoltNote Added: 0035462
2016-06-22 10:06Max_TMNote Added: 0035470
2016-06-22 10:48chaosvoltNote Added: 0035471
2016-06-22 17:37Max_TMNote Added: 0035473
2016-06-23 21:12Max_TMTag Attached: RESOLVED
2016-07-10 19:27Max_TMTag Attached: user incompetence
2016-07-10 23:06chaosvoltNote Added: 0035595
2016-07-10 23:06chaosvoltTag Attached: CLOSE THIS
2016-07-10 23:52LociStatusnew => resolved
2016-07-10 23:52LociResolutionopen => no change required
2016-07-10 23:52LociAssigned To => Loci
2016-07-10 23:52LociTag Detached: CLOSE THIS
2016-07-10 23:52LociTag Detached: RESOLVED
2016-07-10 23:53LociTag Detached: user incompetence

Notes
(0035435)
chaosvolt   
2016-06-20 16:13   
(edited on: 2016-06-20 16:15)
As mentioned, it seems to occur in some cases. Let me get a screenshot in a moment, when I test this next quick-genned world.

EDIT: Plus, rovers outside goblin sites might be bandits, which Toady stated can have inferior armor kit. Don't know yet about proper goblin soldiers though.

(0035436)
chaosvolt   
2016-06-20 16:43   
Here we go.

http://i810.photobucket.com/albums/zz27/Chaosvolt/Assorted%20DF%20screenshots/derp%201_zpsc5y9wy2x.png [^]

http://i810.photobucket.com/albums/zz27/Chaosvolt/Assorted%20DF%20screenshots/derp%202_zps5btpbngi.png [^]

These were the first two soldiers encountered in the mead hall I explored. This at least implies that regular soldiers in human entities will be armored properly.

Please excuse the awful text appearance caused by my testing out legacy instead of SDL.
(0035437)
Max_TM   
2016-06-20 17:34   
Yeah, I've just been unlucky apparently, been checking soldiers in towns, massive towns even, so far no luck, but at least it's just a matter of rarity rather than a full bug.
(0035438)
chaosvolt   
2016-06-20 17:40   
Very odd. I was going to say, it isn't just a matter of bandits and/or soldiers from dark forts? o.O
(0035439)
Max_TM   
2016-06-20 17:56   
Second large town I've checked, 300 year old world, I find higher quality gear laying around in mead halls and keeps, lots of soldiers, checked lots, generally stuff like this one: http://i.imgur.com/X5Uptbf.png [^] and yeah, not bandits or criminals or whatnot, that dorf is in a tavern atm hanging out.
(0035461)
Max_TM   
2016-06-21 22:16   
Oh snap, I went and did a complete line by line check and noticed that way back when I had been experimenting with what different values for [ARMOR_LEVEL:x] did I had changed the ones in gauntlets and such, setting them back to the default values fixed it, found some hearthpeople with armor.
(0035462)
chaosvolt   
2016-06-22 00:21   
...derp.
(0035470)
Max_TM   
2016-06-22 10:06   
Didn't even occur to me that setting a higher armor level value would prevent it, pieces which have 2 in vanilla I had at 3 and that stopped them.
(0035471)
chaosvolt   
2016-06-22 10:48   
Odd. I'm guessing the game assumes that lower-level armor is more readily available.

Or maybe it's price? I forget, does armor level affect the price of an armor item? It could be that NPCs are more likely to gear up with cheaper armor. Assuming it isn't based on "this civ/gang/group/whatever can afford more expensive gear" instead of "this guy/chick/both/neither can afford more expensive gear" or something. :V
(0035473)
Max_TM   
2016-06-22 17:37   
I was finding hearthpeople in massive towns with steel helms and body armor who totally should have had at least copper/iron but the higher armor level prevents it being spawned. Not sure exactly what it does, beyond changing whether or not clothes rot in fort mode, which is why I had changed it originally, trying to figure that out.
(0035595)
chaosvolt   
2016-07-10 23:06   
"user incompetence" Best tag ever, Max. I'm using that next time I become a derpdragon and make a blunder of a report.

Also, I suspect we might have to slap the "CLOSE THIS" tag on it or they'll never take notice of this. it seems "oops this was not a bug" issues never seem to get closed unless you do that.