Dwarf Fortress Bug Tracker - Dwarf Fortress
View Issue Details
0009861Dwarf FortressAdventure Mode -- Combatpublic2016-06-24 01:332018-03-15 14:40
Syler1984 
 
normalminorsometimes
newopen 
0.43.04 
 
0009861: Force translation to parent body parts cause too much damage
When you punch someone in the head his neck almost always get minor injures like skin tearing.
Knees can easaly be broken by unarmed kick to the foot.
And so on.
Also, noticed messages like "...tearing the muscle and tearing the muscle".
No tags attached.
Issue History
2016-06-24 01:33Syler1984New Issue
2016-06-25 11:40thvazNote Added: 0035480
2016-06-25 17:13chaosvoltNote Added: 0035482
2016-06-25 19:19thvazNote Added: 0035483
2016-06-25 21:34chaosvoltNote Added: 0035485
2016-07-04 14:53WittyNote Added: 0035555
2016-07-18 04:07peasant cretinNote Added: 0035652
2016-08-05 12:35orostNote Added: 0035754
2016-08-05 12:37orostNote Edited: 0035754bug_revision_view_page.php?bugnote_id=0035754#r14415
2018-03-15 14:40nauticalNote Added: 0037939
2018-03-15 17:21chaosvoltIssue Monitored: chaosvolt

Notes
(0035480)
thvaz   
2016-06-25 11:40   
I can confirm this, though I don't think it is a bug. more like a balancing issue.

A peasant broke my adventurer's feet by punching it through his bronze high boot. So it is way to overpowered right now.
(0035482)
chaosvolt   
2016-06-25 17:13   
"Hello and welcome to the Hydraulic Press Channel. Today we will be crushing this adventurer."

Definitely seems a bit odd. Thing is, I've taken and given head hits that bend the neck with no apparent spinal damage. So it seems extremely variable.
(0035483)
thvaz   
2016-06-25 19:19   
I had this too, I think may be based on the strength of the blow. However, why the hell would a peasant have the strength to break a armored limb?
(0035485)
chaosvolt   
2016-06-25 21:34   
Same reason a dog can chew the fuck out of dragon bone armor. XP
(0035555)
Witty   
2016-07-04 14:53   
Just confirming this as well. A quick arena test shows simple jabs with an iron spear vs iron armor is tearing muscle and bruising bones. While certainly possible, there should at that point then be some substantial warping of the armor piece in question. Forces definitely need a nerf
(0035652)
peasant cretin   
2016-07-18 04:07   
Yup. A mace swing to the upper leg causes enough torsion to damage the spine. I "could" see this making sense if the weapon in question had a huge contact area at a velocity greater than vanilla weapon values, but the mace is just 20 @ 2k velocity. So quite OP.
(0035754)
orost   
2016-08-05 12:35   
(edited on: 2016-08-05 12:37)
Also it feels like this damage is not affected by armor nearly enough. Go into arena in steel armor and have someone punch you with bare fists. The punches do none or absolutely minimal damage to their target, as they should, but the transferred force can be devastating, tearing tendons and crippling limbs.

(0037939)
nautical   
2018-03-15 14:40   
Gonna brush the dust off this issue to point out: there is currently an ongoing thread on the forums pertaining to this problem. http://www.bay12forums.com/smf/index.php?topic=169554.0 [^]