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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0000367 | Dwarf Fortress | Dwarf Mode -- Interface, Designations | public | 2010-04-03 23:37 | 2010-12-12 17:14 | ||||||
Reporter | dorf | ||||||||||
Assigned To | |||||||||||
Priority | low | Severity | trivial | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | PC | OS | Windows | OS Version | XP Pro SP3 | ||||||
Product Version | 0.31.01 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0000367: Mouse pointer isn't show in fullscreen when defining a burrow | ||||||||||
Description | When trying to paint a burrow with the mouse, I don't see the pointer, but the burrow is being painted anyway. So, everything works, except that I don't see the pointer in fullscreen. It may be (on some level) related to 0000177. | ||||||||||
Steps To Reproduce | Go fullscreen (F11), press [w][enter], click the left mouse button and drag the mouse. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Notes | |
(0001895) Valdemar (reporter) 2010-04-07 17:34 |
The mouse on the military screen is also invisible, though it still does things when I click around randomly. Interestingly, the designation mouse support *does* work. Changing MOUSE_PICTURE to YES in the init settings actually breaks *all* mouse support for me in both windowed and fullscreen. (Normally everything works in windowed mode) |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-03 23:37 | dorf | New Issue | |
2010-04-07 17:34 | Valdemar | Note Added: 0001895 | |
2010-12-12 17:14 | Dwarfu | Category | Dwarf Mode -- Interface, Burial => Dwarf Mode -- Interface, Designations |
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