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ID | Project | Category | View Status | Date Submitted | Last Update |
0004739 | Dwarf Fortress | Dwarf Mode -- Jobs, Animal Handling | public | 2011-07-06 07:13 | 2011-07-06 15:16 |
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Reporter | Merkuri | |
Assigned To | Logical2u | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | |
Platform | Windows | OS | 7 (32-bit Ultimate) | OS Version | Service Pack 1 |
Product Version | 0.31.25 | |
Target Version | | Fixed in Version | | |
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Summary | 0004739: Moody dwarf still dragging sheep |
Description | A dwarf was in the middle of a slaughter animal job, dragging a sheep to the butcher shop, when he got a mood. He alerted the cancellation of the slaughter job, but was still dragging the sheep. (I captured the save at this point.)
He dragged the sheep all the way to his workshop and beyond. At some point after that another dwarf came by and took the sheep away, back to its pasture. |
Steps To Reproduce | Don't know how to reproduce it with a new game (best guess: get a lot of animals for slaughter, a lot of butcher shops, put the animals and the butcher jobs as far apart as possible to maximize animal hauling time, set each dwarf to only have the butcher job and wait for one of them to get a mood while hauling an animal), but I captured a save just after the mood happened and I noticed he was still hauling the sheep.
The save is more or less centered on the moody dwarf, and if you go into the alerts you can see him canceling the slaughter job and entering a mood.
http://dffd.wimbli.com/file.php?id=4633 [^] |
Tags | No tags attached. |
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Attached Files | |
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