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IDProjectCategoryView StatusDate SubmittedLast Update
0005119Dwarf FortressCivilizations/Entities -- Populationspublic2012-02-15 08:352018-08-13 20:29
Reporterthvaz 
Assigned ToFootkerchief 
PrioritylowSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformPCOSWindowsOS VersionSeven 64 bits
Product Version0.34.01 
Target VersionFixed in Version 
Summary0005119: Human NPCs always have "extremely long" hair
DescriptionTested across three worlds, with lots of human NPCs in towns. It appears they aren't caring of their hair. Probably they don't trim their nails either. I think it is supposed that each of them would take care of it.
TagsProbable Quick Fix
Attached Files

- Relationships
related to 0003421new Entity populations do not respect hair styles 

-  Notes
(0019664)
thvaz (reporter)
2012-02-15 12:16

Tested in another world, same problem. Even historical figures have extremely long hair.
(0019672)
Knight Otu (manager)
2012-02-15 13:17

That's mostly because only dwarven entities have hair styles in vanilla. I haven't tested it, but in all likelihood you'd see it if you gave dwarves cities as default sites.
(0019675)
thvaz (reporter)
2012-02-15 13:38

Well, this would explain it. So it is less of a bug and more of an oversight.
(0025290)
thvaz (reporter)
2014-07-09 06:14

Still happens in 0.40.01
(0026211)
darchitect (reporter)
2014-07-13 15:08

Modest Mod fixes the problem, just in case anyone else wants to change it.

http://www.bay12forums.com/smf/index.php?topic=105871.0 [^]
(0038717)
Cosinus (reporter)
2018-08-13 20:29

This issue still exists in DF 44.12. (Tested in dwarf mode, 20/20 visitors have extremely long hair)

- Issue History
Date Modified Username Field Change
2012-02-15 08:35 thvaz New Issue
2012-02-15 08:38 Footkerchief Relationship added related to 0003421
2012-02-15 12:16 thvaz Note Added: 0019664
2012-02-15 13:17 Knight Otu Note Added: 0019672
2012-02-15 13:38 thvaz Note Added: 0019675
2014-07-09 06:14 thvaz Note Added: 0025290
2014-07-13 13:36 Footkerchief Summary NPCs always have "extremely long" hair => Human NPCs always have "extremely long" hair
2014-07-13 15:08 darchitect Note Added: 0026211
2014-07-13 15:52 Footkerchief Tag Attached: Probable Quick Fix
2014-08-13 13:24 Footkerchief Assigned To => Footkerchief
2014-08-13 13:24 Footkerchief Status new => confirmed
2018-08-13 20:29 Cosinus Note Added: 0038717


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