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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0005621 | Dwarf Fortress | World Generation -- Beasts | public | 2012-03-11 09:59 | 2014-02-24 20:08 | ||||||
Reporter | Burts | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.34.05 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0005621: megabeasts die in world gen way to often | ||||||||||
Description | Well,i keep wanting to generate a long history ,but the problem is,is that all the megabeasts seem to die off in year 100-150,sometimes even faster,megabeasts used to never die,now they seem to die all the time. | ||||||||||
Steps To Reproduce | 1.generate a world with a long history 2.view legends 3.Notice that nearly every single mega beast is dead. | ||||||||||
Tags | Fixed in 0.40.01? | ||||||||||
Attached Files | |||||||||||
Notes | |
(0021367) NW_Kohaku (reporter) 2012-03-11 11:04 |
Actually, megabeasts getting killed off has been true for years, with the brief exception of the temporarily nigh-invincible Bronze Colossus. 0.28.whatever worldgen never got to 1050 for exactly this reason. Which isn't to say that this isn't necessarily a bug, but that it's a very old one. (And one Toady knows about.) A quick check on "megabeasts" shows this isn't a duplicate, though, so I guess it's just old enough that nobody ever bothered to bug report it... or I didn't try the right search term. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-03-11 09:59 | Burts | New Issue | |
2012-03-11 11:04 | NW_Kohaku | Note Added: 0021367 | |
2014-02-24 20:08 | Footkerchief | Tag Attached: Fixed in 0.34.12? | |
2014-07-07 22:23 | Footkerchief | Tag Renamed | Fixed in 0.34.12? => Fixed in 0.40.01? |
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