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IDProjectCategoryView StatusDate SubmittedLast Update
0005621Dwarf FortressWorld Generation -- Beastspublic2012-03-11 09:592014-02-24 20:08
ReporterBurts 
Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.34.05 
Target VersionFixed in Version 
Summary0005621: megabeasts die in world gen way to often
DescriptionWell,i keep wanting to generate a long history ,but the problem is,is that all the megabeasts seem to die off in year 100-150,sometimes even faster,megabeasts used to never die,now they seem to die all the time.
Steps To Reproduce1.generate a world with a long history
2.view legends
3.Notice that nearly every single mega beast is dead.
TagsFixed in 0.40.01?
Attached Files

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-  Notes
(0021367)
NW_Kohaku (reporter)
2012-03-11 11:04

Actually, megabeasts getting killed off has been true for years, with the brief exception of the temporarily nigh-invincible Bronze Colossus. 0.28.whatever worldgen never got to 1050 for exactly this reason.

Which isn't to say that this isn't necessarily a bug, but that it's a very old one. (And one Toady knows about.) A quick check on "megabeasts" shows this isn't a duplicate, though, so I guess it's just old enough that nobody ever bothered to bug report it... or I didn't try the right search term.

- Issue History
Date Modified Username Field Change
2012-03-11 09:59 Burts New Issue
2012-03-11 11:04 NW_Kohaku Note Added: 0021367
2014-02-24 20:08 Footkerchief Tag Attached: Fixed in 0.34.12?
2014-07-07 22:23 Footkerchief Tag Renamed Fixed in 0.34.12? => Fixed in 0.40.01?


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