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ID | Project | Category | View Status | Date Submitted | Last Update |
0000708 | Dwarf Fortress | Geology | public | 2010-04-07 05:11 | 2014-01-26 10:38 |
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Reporter | G-Flex | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | Windows XP SP3 | OS Version | |
Product Version | 0.31.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0000708: Slade and semi-molten rock can be channeled, although walls cannot be destroyed |
Description | It is my understanding that slade is supposed to be entirely undiggable, similarly to semi-molten rock.
However, you can still channel a slade floor. I witnessed this specifically in the temple and not the underworld, but I assume a good chance that it can be reproduced in both.
Channeling away a slade floor, however, never removes a slade wall below it, so the previously-floor tile is left as an "open space" tile with a slade wall below it in cases like this. |
Steps To Reproduce | This should be trivial to reproduce simply by designating channels in the temple, and perhaps the underworld. |
Additional Information | Save file here: http://dffd.wimbli.com/file.php?id=2018 [^]
This is the same save file used for reporting another bug, with loose slade existing on the floor of the temple. |
Tags | slade |
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Attached Files | |
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