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ID | Project | Category | View Status | Date Submitted | Last Update | |
0007412 | Dwarf Fortress | Pathfinding | public | 2014-07-17 02:12 | 2014-10-13 11:51 | |
Reporter | Orkimedes | |||||
Assigned To | Knight Otu | |||||
Priority | normal | Severity | minor | Reproducibility | sometimes | |
Status | resolved | Resolution | unable to reproduce | |||
Platform | OS | OS Version | ||||
Product Version | 0.40.03 | |||||
Target Version | Fixed in Version | |||||
Summary | 0007412: Dwarves will cease using dug/constructed ramps after some time | |||||
Description | single and vertical/horizontal rows of up&down ramps properly aligned along the z-levels with proper walls in place for ramps to exist on are no longer pathed to or across with no discernable trigger. Reconstructing the ramps does not re-activated pathing. | |||||
Steps To Reproduce | embark, dig an entrance using ramps, observe dorfs (and also wagons, so presumably all other creatures too) eventually becoming unable these ramps for no obvious reason. | |||||
Additional Information | Happens fairly reliably (so far ~ 70% of emarks have encountered this problem eventually, though usually before any migrants arrive) on different worlds. | |||||
Tags | Fortress Mode, pathfinding | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0026726) Knight Otu (manager) 2014-07-17 02:50 edited on: 2014-07-17 02:51 |
Reminder sent to: Orkimedes Please upload a save that demonstrates the ramp issue to the DFFD ( http://dffd.wimbli.com/ [^] ) and post a link to it here. |
(0026782) Orkimedes (reporter) 2014-07-17 14:57 |
http://dffd.wimbli.com/file.php?id=9042 [^] I noticed that it takes ~a few seconds for the bug to re-instate itself in a bugged save upon loading. The time it took seemed reasonably consistent though. I pulled the lever (connected to the drawbridge) a few times to make sure it wasn't blocking the access route rather than the ramps. |
(0030627) Knight Otu (manager) 2014-10-13 11:51 |
I have been playing the supplied save for a quite a while, and cannot reproduce the bug. The only times the depot is inaccessible are when the lever is pulled to raise the bridge, with the usual lever delay. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-17 02:12 | Orkimedes | New Issue | |
2014-07-17 02:13 | Orkimedes | Tag Attached: Fortress Mode | |
2014-07-17 02:13 | Orkimedes | Tag Attached: pathfinding | |
2014-07-17 02:50 | Knight Otu | Note Added: 0026726 | |
2014-07-17 02:50 | Knight Otu | Assigned To | => Knight Otu |
2014-07-17 02:50 | Knight Otu | Status | new => needs feedback |
2014-07-17 02:50 | Knight Otu | Additional Information Updated | View Revisions |
2014-07-17 02:51 | Knight Otu | Note Edited: 0026726 | View Revisions |
2014-07-17 14:57 | Orkimedes | Note Added: 0026782 | |
2014-07-17 14:57 | Orkimedes | Status | needs feedback => assigned |
2014-07-18 08:54 | Footkerchief | Relationship added | related to 0007448 |
2014-10-13 11:51 | Knight Otu | Note Added: 0030627 | |
2014-10-13 11:51 | Knight Otu | Status | assigned => resolved |
2014-10-13 11:51 | Knight Otu | Resolution | open => unable to reproduce |
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