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IDProjectCategoryView StatusDate SubmittedLast Update
0010412Dwarf FortressDwarf Mode -- Immigrationpublic2017-12-03 04:502017-12-19 17:02
Reportersionlife 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMacOSMacOS SierraOS Version10.12.6
Product Version0.44.02 
Target VersionFixed in Version0.44.03 
Summary0010412: No more petitions
DescriptionI have a 3 year old fort with over 140 citizens. I have not had a single petition of any kind so far. In previous versions I would have had many petitions to stay by now. I think it has something to do with the fact that there are so many soldier visitors in my tavern at the moment (>80) who are crowding out other types of visitors. I did a game folder upload last night for another bug but I think it is relevant to this bug too. It is here:

http://dffd.bay12games.com/file.php?id=13268 [^]
Steps To ReproduceJust run a normal fort for a while.
TagsNo tags attached.
Attached Files

- Relationships
child of 0010340resolvedToady One Soldier visitors, ignore visitor cap and act strangely 

-  Notes
(0037193)
thvaz (reporter)
2017-12-03 04:56

I can confirm this is happening as it happened to me, and probably it is related to the many visitors bug.
(0037194)
papabrando (reporter)
2017-12-03 05:59

None of the visitors that first came to my fort seemed to sign for petition either and they all had the same thing in common- they were all there looking for the location of something. Not to relax or to perform.

Long story short, I dropped some drawbridges on nearly 50 of them because I was positive they were spies and the future guests that replaced them seemed to sign for petition as normal. Not suggesting you do this, but hey it worked for me.

If you do get curious and try this, back up your save, and build tons of slabs lol.
(0037197)
Loci (manager)
2017-12-03 07:41

What are your population and visitor caps set at? Early questing visitors (0010340) may exceed your caps and prevent cap-respecting visitors from arriving.
(0037205)
sionlife (reporter)
2017-12-03 14:09

The settings below are the ones I have been using throughout:

[POPULATION_CAP:200]
[STRICT_POPULATION_CAP:220]
[BABY_CHILD_CAP:50:1000]
[VISITOR_CAP:25]
(0037219)
Loci (manager)
2017-12-04 08:36

That would do it. A visitor cap of 25 will be continually exceeded by cap-ignoring questers, preventing any cap-respecting arrivals.

- Issue History
Date Modified Username Field Change
2017-12-03 04:50 sionlife New Issue
2017-12-03 04:56 thvaz Note Added: 0037193
2017-12-03 05:59 papabrando Note Added: 0037194
2017-12-03 07:41 Loci Note Added: 0037197
2017-12-03 07:41 Loci Assigned To => Loci
2017-12-03 07:41 Loci Status new => needs feedback
2017-12-03 14:09 sionlife Note Added: 0037205
2017-12-03 14:09 sionlife Status needs feedback => assigned
2017-12-04 08:36 Loci Note Added: 0037219
2017-12-04 08:36 Loci Status assigned => acknowledged
2017-12-04 08:36 Loci Relationship added child of 0010340
2017-12-19 17:02 Toady One Status acknowledged => resolved
2017-12-19 17:02 Toady One Fixed in Version => Next Version
2017-12-19 17:02 Toady One Resolution open => fixed
2017-12-19 17:02 Toady One Assigned To Loci => Toady One


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