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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0010608||Dwarf Fortress||Dwarf Mode -- Raids||public||2018-03-10 15:43||2018-03-13 10:54|
|Assigned To||Toady One|
|Target Version||Fixed in Version||0.44.07|
|Summary||0010608: Captured livestock goes berserk when assigned for work|
|Description||Assigning an animal which was captured in a raid causes it to go berserk and attack dorfs.|
In the save linked below there are three dogs pastured in the entrance-way. The two war dogs were brought on embark. They can be assigned with no issues (I think).
The third dog (not a war dog yet) was captured on a raid.
Wait a couple of ticks and the animal trainer will come make him a war dog.
Assign him to the military commander and a few seconds after turning off pause it will bolt from the pasture and attack someone.
|Steps To Reproduce||Raid for livestock.|
Train livestock for war (or hunting - not tested)
Assign to military personnel (not tested with assigning to regular dorfs)
|Additional Information||Recent reports menu shows a battle with a giant war cheetah. Same bug, more damage.|
|Tags||No tags attached.|
|(Various raw tweaks in this modded world. No additonal Dfhackery, etc used)|
Toady One (administrator)
|Ah, they were missing their quick civ lookup that regular creatures have, so the "tame" flag stopped saving them once they became historical figures, and the dwarves attacked. Should be fixed; try to patch up the civ id in old saves too for tame creatures.|
|2018-03-10 15:43||Shonai_Dweller||New Issue|
|2018-03-10 15:51||Shonai_Dweller||Note Added: 0037870|
|2018-03-11 21:11||Toady One||Note Added: 0037884|
|2018-03-11 21:11||Toady One||Status||new => resolved|
|2018-03-11 21:11||Toady One||Fixed in Version||=> Next Version|
|2018-03-11 21:11||Toady One||Resolution||open => fixed|
|2018-03-11 21:11||Toady One||Assigned To||=> Toady One|
|2018-03-13 10:54||lethosor||Category||Dwarf Mode -- Military => Dwarf Mode -- Raids|
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