Anonymous | Login | Signup for a new account | 2024-09-13 02:16 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0010608 | Dwarf Fortress | Dwarf Mode -- Raids | public | 2018-03-10 15:43 | 2018-03-13 10:54 | |
Reporter | Shonai_Dweller | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | x64 | OS | Windows | OS Version | 10 | |
Product Version | 0.44.06 | |||||
Target Version | Fixed in Version | 0.44.07 | ||||
Summary | 0010608: Captured livestock goes berserk when assigned for work | |||||
Description | Assigning an animal which was captured in a raid causes it to go berserk and attack dorfs. In the save linked below there are three dogs pastured in the entrance-way. The two war dogs were brought on embark. They can be assigned with no issues (I think). The third dog (not a war dog yet) was captured on a raid. Wait a couple of ticks and the animal trainer will come make him a war dog. Assign him to the military commander and a few seconds after turning off pause it will bolt from the pasture and attack someone. | |||||
Steps To Reproduce | Raid for livestock. Train livestock for war (or hunting - not tested) Assign to military personnel (not tested with assigning to regular dorfs) | |||||
Additional Information | Recent reports menu shows a battle with a giant war cheetah. Same bug, more damage. Save: http://dffd.bay12games.com/file.php?id=13552 [^] | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0037870) Shonai_Dweller (reporter) 2018-03-10 15:51 |
(Various raw tweaks in this modded world. No additonal Dfhackery, etc used) |
(0037884) Toady One (administrator) 2018-03-11 21:11 |
Ah, they were missing their quick civ lookup that regular creatures have, so the "tame" flag stopped saving them once they became historical figures, and the dwarves attacked. Should be fixed; try to patch up the civ id in old saves too for tame creatures. |
Issue History | |||
Date Modified | Username | Field | Change |
2018-03-10 15:43 | Shonai_Dweller | New Issue | |
2018-03-10 15:51 | Shonai_Dweller | Note Added: 0037870 | |
2018-03-11 21:11 | Toady One | Note Added: 0037884 | |
2018-03-11 21:11 | Toady One | Status | new => resolved |
2018-03-11 21:11 | Toady One | Fixed in Version | => Next Version |
2018-03-11 21:11 | Toady One | Resolution | open => fixed |
2018-03-11 21:11 | Toady One | Assigned To | => Toady One |
2018-03-13 10:54 | lethosor | Category | Dwarf Mode -- Military => Dwarf Mode -- Raids |
Copyright © 2000 - 2010 MantisBT Group |