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ID | Project | Category | View Status | Date Submitted | Last Update | |
0010887 | Dwarf Fortress | Pathfinding | public | 2018-08-30 19:06 | 2020-02-13 20:40 | |
Reporter | Carrot | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | crash | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | Windows | OS Version | 10, 64 bit | ||
Product Version | 0.44.12 | |||||
Target Version | Fixed in Version | 0.47.03 | ||||
Summary | 0010887: Game hangs/freezes after forbidding passage through specific floor hatch, likely due to chained animal pathing | |||||
Description | Forbidding passage through a specific schist floor hatch on Z2 freezes the game permanently when game is unpaused. Screen is centered on hatch on start in attached save. Deconstructing and reconstructing the floor hatch does not solve the problem. Disabling DFHack does not solve the problem. Using DFHack to exterminate the chained rhesus macaque nicknamed "Bait Macaque" solves the problem. This probably means its pathing is causing the freezing. Unchaining Bait Macaque and allowing it to path through the hatch also solves the problem. Similar to 0010201, 0010815. | |||||
Steps To Reproduce | On attached save forbid access through schist floor hatch on Z2 and unpause the game. | |||||
Additional Information | Using DFHack 0.44.12-r1 Attached Save: http://dffd.bay12games.com/file.php?id=13993 [^] | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Issue History | |||
Date Modified | Username | Field | Change |
2018-08-30 19:06 | Carrot | New Issue | |
2018-09-19 12:59 | Loci | Assigned To | => Loci |
2018-09-19 12:59 | Loci | Status | new => confirmed |
2018-09-19 13:04 | Loci | Relationship added | related to 0010201 |
2020-02-13 20:40 | Toady One | Status | confirmed => resolved |
2020-02-13 20:40 | Toady One | Fixed in Version | => Next Version |
2020-02-13 20:40 | Toady One | Resolution | open => fixed |
2020-02-13 20:40 | Toady One | Assigned To | Loci => Toady One |
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