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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
| 0011123 | Dwarf Fortress | Adventure Mode -- Town | public | 2019-07-19 14:31 | 2019-07-19 14:31 | ||||||
| Reporter | ZM5 | ||||||||||
| Assigned To | |||||||||||
| Priority | normal | Severity | crash | Reproducibility | always | ||||||
| Status | new | Resolution | open | ||||||||
| Platform | Windows | OS | 8 | OS Version | |||||||
| Product Version | 0.44.12 | ||||||||||
| Target Version | Fixed in Version | ||||||||||
| Summary | 0011123: Crash in town bordering on evil biome | ||||||||||
| Description | Game crashes (closes immediately, rather than freezing before stopping to respond) when disembarking on a specific small area in a town bordering on an evil biome. | ||||||||||
| Steps To Reproduce | 1. Enter fast travel 2. Walk north to the first house 3. Exit fast travel. | ||||||||||
| Additional Information | Save here http://dffd.bay12games.com/file.php?id=14464 [^] I'm not entirely sure if this is an issue with evil biomes and towns intersecting or a mod issue, however I figured it'd be worth reporting this either way - I've noticed before that evil biomes have some issues with crashes in adventure mode, to which I don't know what the cause is (Random_Dragon once suggested it could be due to evil biome weather, both of the "evil clouds/rain" variants and also blood rain, should the blood type belong to a fire-immune race - however this happens on this save even with all evil weather, both procgenned and raw-defined, disabled). If I find more potentially evil biome-related crashes I will make sure to post more save files. | ||||||||||
| Tags | No tags attached. | ||||||||||
| Attached Files | |||||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2019-07-19 14:31 | ZM5 | New Issue | |
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