Anonymous | Login | Signup for a new account | 2024-11-23 15:54 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0011123 | Dwarf Fortress | Adventure Mode -- Town | public | 2019-07-19 14:31 | 2019-07-19 14:31 | ||||||
Reporter | ZM5 | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | Windows | OS | 8 | OS Version | |||||||
Product Version | 0.44.12 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0011123: Crash in town bordering on evil biome | ||||||||||
Description | Game crashes (closes immediately, rather than freezing before stopping to respond) when disembarking on a specific small area in a town bordering on an evil biome. | ||||||||||
Steps To Reproduce | 1. Enter fast travel 2. Walk north to the first house 3. Exit fast travel. | ||||||||||
Additional Information | Save here http://dffd.bay12games.com/file.php?id=14464 [^] I'm not entirely sure if this is an issue with evil biomes and towns intersecting or a mod issue, however I figured it'd be worth reporting this either way - I've noticed before that evil biomes have some issues with crashes in adventure mode, to which I don't know what the cause is (Random_Dragon once suggested it could be due to evil biome weather, both of the "evil clouds/rain" variants and also blood rain, should the blood type belong to a fire-immune race - however this happens on this save even with all evil weather, both procgenned and raw-defined, disabled). If I find more potentially evil biome-related crashes I will make sure to post more save files. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Issue History | |||
Date Modified | Username | Field | Change |
2019-07-19 14:31 | ZM5 | New Issue |
Copyright © 2000 - 2010 MantisBT Group |