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ID | Project | Category | View Status | Date Submitted | Last Update |
0011235 | Dwarf Fortress | Adventure Mode -- AI | public | 2020-01-29 13:28 | 2020-01-29 13:28 |
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Reporter | noxiilarxene | |
Assigned To | | |
Priority | high | Severity | major | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0011235: Pets Escalate Conflicts |
Description | Adventure mode pets will see it as their own duty to protect their owner by escalating Encounters with wildlife to greater conflict levels. Same happens with bandit leaders, where my horse decided to, instead of peacefully letting me solve the conflict... charged in and got killed fighting bandits without my orders. |
Steps To Reproduce | 1. Create an adventurer with a pet (say, a horse)
2. Find a bandit camp via any means
3. Walk into bandit camp (non-goblin as those are known to not be innately hostile)
4. Watch as your pet escalates conflict for you |
Tags | No tags attached. |
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Attached Files | |
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