Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0011416Dwarf FortressDwarf Mode -- Buildings, Generalpublic2020-02-25 10:182020-02-26 22:17
Assigned ToToady One 
Statusneeds feedbackResolutionopen 
PlatformPCOSWindows 10OS Version64-bit
Product Version0.47.03 
Target VersionFixed in Version 
Summary0011416: Raw-defined buildings with no build labor crash
DescriptionTitle's about as complicated as it gets. This is somewhat recent behavior; the building in question was in a mod in 0.34.11 that worked fine. Can be easily rectified in mods by just giving the building a build labor (probably BUILD_CONSTRUCTION), but crashes are still bad.
Steps To Reproduce1. Define a custom building with no BUILD_LABOR
2. Build the building in game
3. Pass a single tick by any means
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
Toady One (administrator)
2020-02-26 22:17

I took BUILD_LABOR away from the soap maker's workshop and it all worked fine. Should it take more than that?

- Issue History
Date Modified Username Field Change
2020-02-25 10:18 Putnam New Issue
2020-02-26 22:17 Toady One Note Added: 0040225
2020-02-26 22:17 Toady One Assigned To => Toady One
2020-02-26 22:17 Toady One Status new => needs feedback

Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker