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IDProjectCategoryView StatusDate SubmittedLast Update
0001233Dwarf FortressDwarf Mode -- Embark/Setuppublic2010-04-16 07:392010-06-09 06:46
ReporterGringo_vene 
Assigned ToFootkerchief 
PrioritynormalSeveritytweakReproducibilityalways
StatusclosedResolutionduplicate 
PlatformWIndowsOSVistaOS Version
Product Version0.31.03 
Target VersionFixed in Version 
Summary0001233: Underground plants, fish, seeds unavailable
DescriptionI have created a random world 3 times, and every time i have set it up to be created without underground caverns of any sort, this in turn makes it impossible for me to select fish, plants or underground seeds from my embark screen, the game apparently counts them as not existing because there is no underground, this happens with all the civilizations it try to use as my base.
Steps To ReproduceDisable caves, Create World, embark.
Tagsembark, underground
Attached Files

- Relationships
duplicate of 0001127new Worldgen without caverns does not allow embark with seeds/alcohol 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2010-04-16 07:39 Gringo_vene New Issue
2010-04-16 08:12 Kennel Tag Attached: embark
2010-04-16 08:12 Kennel Tag Attached: underground
2010-04-16 08:54 Footkerchief Relationship added duplicate of 0001127
2010-04-16 08:54 Footkerchief Status new => resolved
2010-04-16 08:54 Footkerchief Resolution open => duplicate
2010-04-16 08:54 Footkerchief Assigned To => Footkerchief
2010-06-09 06:46 Toady One Status resolved => closed


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