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IDProjectCategoryView StatusDate SubmittedLast Update
0001436Dwarf FortressDwarf Mode -- Trapspublic2010-04-22 12:082014-07-31 10:22
ReporterKumquat 
Assigned ToToady One 
PrioritylowSeveritytweakReproducibilityalways
StatusresolvedResolutionfixed 
PlatformWindowsOSXP64OS Version
Product Version0.31.03 
Target VersionFixed in Version0.40.06 
Summary0001436: Animal traps get baited with a whole stack of meat/fish
Description
Animal traps get baited with a whole stack of meat/fish. This seems pretty wasteful, even in dwarf-scale.

Additionally if the trap gets robbed the whole stack of meat is gone. I don't know if the same applies if something gets caught.
Steps To Reproduce
1. Build an animal trap
2. Bait it with meat.
3. Check the trap contents with 'q' or 't'
Tagsanimal traps
Attached Files

- Relationships
child of 0000808resolvedToady One Processing Raw Turtles only makes one shell per stack, and other stack size issues 

-  Notes
(0004628)
smjjames (reporter)
2010-04-22 12:14

If I remember right, this is a holdover from 40D as it as an issue then.

- Issue History
Date Modified Username Field Change
2010-04-22 12:08 Kumquat New Issue
2010-04-22 12:14 smjjames Note Added: 0004628
2010-04-22 12:54 Kennel Tag Attached: animal traps
2010-04-22 15:13 Khym Chanur Issue Monitored: Khym Chanur
2010-06-22 09:07 Footkerchief Relationship added child of 0000808
2014-07-31 10:22 Toady One Status new => resolved
2014-07-31 10:22 Toady One Fixed in Version => Next Version
2014-07-31 10:22 Toady One Resolution open => fixed
2014-07-31 10:22 Toady One Assigned To => Toady One


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