Anonymous | Login | Signup for a new account | 2024-11-24 03:23 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0001852 | Dwarf Fortress | Undeath | public | 2010-05-13 03:42 | 2012-04-21 16:58 | |
Reporter | Jiri Petru | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.03 | |||||
Target Version | Fixed in Version | 0.34.01 | ||||
Summary | 0001852: [SPOILERS] HFS creatures rot away, so I don't have to do anything | |||||
Description | One of the new HFS types is the large pyramid guarded by skeletons and zombies. Once I revealed it, the monsters started to rot away and "die". In the end, I didn't have to kill all of them. The bug here is that (IMHO) they shouldn't die by themselves. It makes the event too easy. I did kill some due to impatience, and I can't be certain all of them would die by themselves. But I'm sure some of them did - inside the pyramid, there were groups of zombie or skeleton corpses there weren't there in the beginning. | |||||
Steps To Reproduce | 1. Reveal the pyramid. 2. Wait | |||||
Additional Information | I don't remember if this was an issue with skeletons, zombies, or both. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | |||||||||||
|
Notes | |
(0006637) Village Idiot (reporter) 2010-05-13 05:51 |
It is possible there was some demon with a poisonous dust that causes necrosis. |
(0006638) Jiri Petru (reporter) 2010-05-13 07:11 |
Demons weren't released yet. |
(0006641) Quietust (reporter) 2010-05-13 08:20 |
Zombies normally emit miasma all the time because they're rotting - it's possible that they're rotting away completely and being "killed" as a result. |
(0006645) Jiri Petru (reporter) 2010-05-13 10:24 |
They should at least transform into skeletons or something :) |
(0007877) Jiri Petru (reporter) 2010-06-07 09:18 edited on: 2010-06-07 09:18 |
Further testing shows it was only skeletal/zombie antmen who died. Others (amphibians, snakemen, reptilians) lived on and on. I guess zombies and skeletons still can "die naturally" using the maximum age in raws? |
(0018465) Steb (reporter) 2011-08-10 06:40 |
If it was just antmen then could it be to do with the fact that their skeletons are on the outside? |
(0022318) dree12 (reporter) 2012-04-20 07:59 |
The HFS undead was changed in 0.34.01, and so this report is probably obsolete. |
(0022327) Footkerchief (manager) 2012-04-21 16:58 |
Please reopen this report or PM me on the forums if this problem is still present in 0.34.07+. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-05-13 03:42 | Jiri Petru | New Issue | |
2010-05-13 05:51 | Village Idiot | Note Added: 0006637 | |
2010-05-13 07:11 | Jiri Petru | Note Added: 0006638 | |
2010-05-13 08:20 | Quietust | Note Added: 0006641 | |
2010-05-13 10:24 | Jiri Petru | Note Added: 0006645 | |
2010-06-07 09:18 | Jiri Petru | Note Added: 0007877 | |
2010-06-07 09:18 | Jiri Petru | Note Edited: 0007877 | View Revisions |
2011-08-01 10:48 | Knight Otu | Relationship added | related to 0004422 |
2011-08-10 06:40 | Steb | Note Added: 0018465 | |
2012-04-20 07:59 | dree12 | Note Added: 0022318 | |
2012-04-21 16:57 | Footkerchief | Relationship added | related to 0001665 |
2012-04-21 16:58 | Footkerchief | Note Added: 0022327 | |
2012-04-21 16:58 | Footkerchief | Status | new => resolved |
2012-04-21 16:58 | Footkerchief | Fixed in Version | => 0.34.01 |
2012-04-21 16:58 | Footkerchief | Resolution | open => fixed |
2012-04-21 16:58 | Footkerchief | Assigned To | => Toady One |
Copyright © 2000 - 2010 MantisBT Group |