Anonymous | Login | Signup for a new account | 2024-11-10 02:56 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0001861 | Dwarf Fortress | Contaminants/Spatter | public | 2010-05-13 13:04 | 2011-04-12 10:50 | ||||||
Reporter | Kumquat | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | Windows | OS | XP64 | OS Version | |||||||
Product Version | 0.31.03 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0001861: Pools of blood and stuff on floor grates and bars | ||||||||||
Description | Spatter does not fall through floor grates or bars, forming pools. That is pretty thick 'liquid' indeed. | ||||||||||
Steps To Reproduce | 1. Build a well surrounded by grates/bars/statues. Statues are to block approaching the well from solid floor squares. 2. Wait for mess to happen so that inhabitants get dirty and go clean themselves. 3. Watch pools of various blood/goo/ichor etc form on the bars/grates. | ||||||||||
Additional Information | This is part of the whole 'clean self' thing being broken and a little bit of an IWBNI situation, and probably moot once spatters stop multiplying exponentially. I noticed this when I did as I described in an attempt to stop spatterplosion, especially since I had visit from a forgotten beast that sweated poisonous goo. It was not very deadly, I only lost a few cats to it, but annoying enough to have everyone and every cat and dog and donkey and horse and cow and dwarf being dizzy and feverish and coughing blood (creating more spatters). | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||||||||||||
|
Notes | |
(0017299) Coolthulhu (reporter) 2011-04-11 11:19 |
It's not just with the grates - spatters linger IN THE AIR. For some reason items also seem to be less concerned about gravity in new releases... |
(0017315) Kumquat (reporter) 2011-04-12 10:50 |
New addition: Spatters linger a long time if they're underwater (e.g. in a lake) There is no such thing as underwater rain. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-05-13 13:04 | Kumquat | New Issue | |
2010-05-21 14:11 | Footkerchief | Relationship added | child of 0000167 |
2011-04-11 11:19 | Coolthulhu | Note Added: 0017299 | |
2011-04-11 11:45 | Footkerchief | Relationship replaced | related to 0000167 |
2011-04-11 11:47 | Footkerchief | Relationship added | related to 0000666 |
2011-04-12 10:50 | Kumquat | Note Added: 0017315 | |
2012-02-22 08:24 | Footkerchief | Relationship added | related to 0003181 |
Copyright © 2000 - 2010 MantisBT Group |