Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002103Dwarf FortressDwarf Mode -- Jobs, Designationspublic2010-05-28 22:512010-06-09 06:45
Reporterimmibis 
Assigned ToFootkerchief 
PriorityhighSeveritymajorReproducibilityhave not tried
StatusclosedResolutionduplicate 
PlatformOSWindows VistaOS Version
Product Version0.31.04 
Target VersionFixed in Version 
Summary0002103: Digging out adamantine breaks pathing, even in .04
DescriptionWhen digging out adamantine, the pathing breaks around that area similarly to how it did in 0.31.01. Save/reload does not fix it.
Steps To Reproduce1. Generate a new world (with no demons and no cavern layers, so you can get to the adamantine faster).
2. Dig down to the magma sea.
3. Mine out some adamantine (0000010:0000005 units).
4. Try to build a construction in the hollow shaft.
Additional InformationThe world this happened on has no demons and no cavern layers.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0001319resolvedToady One Pathfinding problems after lowest cavern layer is breached 

-  Notes
(0007460)
zergl (reporter)
2010-05-28 23:00

Duplicate?
http://www.bay12games.com/dwarves/mantisbt/view.php?id=1319 [^]
(0007461)
Footkerchief (manager)
2010-05-28 23:32

^^^ Yep.

- Issue History
Date Modified Username Field Change
2010-05-28 22:51 immibis New Issue
2010-05-28 23:00 zergl Note Added: 0007460
2010-05-28 23:32 Footkerchief Note Added: 0007461
2010-05-28 23:32 Footkerchief Relationship added duplicate of 0001319
2010-05-28 23:32 Footkerchief Status new => resolved
2010-05-28 23:32 Footkerchief Resolution open => duplicate
2010-05-28 23:32 Footkerchief Assigned To => Footkerchief
2010-06-09 06:45 Toady One Status resolved => closed


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker