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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002485 | Dwarf Fortress | Init Options | public | 2010-06-27 16:01 | 2010-06-30 10:12 | |
Reporter | sinergistic | |||||
Assigned To | Baughn | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | Windows | OS | Windows 7 | OS Version | unknown | |
Product Version | 0.31.08 | |||||
Target Version | Fixed in Version | 0.31.09 | ||||
Summary | 0002485: [MACRO_MS:#] Does not appear to introduce any delay between macro instructions | |||||
Description | In an attempt to debug a rather long macro (5k lines with only the bare essentials {cursor_moves, select, designatedig and end of group}), I tried setting the macro delay to 150 ([MACRO_MS:150]). In 40d#, this would introduce a delay between each instruction, allowing a bored individual to better figure out what was going on with their macro. In .08, however, this init option appears not to work. No matter what I set it to, any macro I make is instantly transcribed into the game with no delay between actions. | |||||
Tags | SDL-only | |||||
Attached Files | ||||||
Notes | |
(0009381) Baughn (manager) 2010-06-30 10:11 |
Fixed. It's also possible to record a macro while it's playing, now, which has amusing effects. I probably want to prevent that, but thought I should wait and see whether someone figures out a fun way to use it first. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-06-27 16:01 | sinergistic | New Issue | |
2010-06-27 19:36 | Footkerchief | Tag Attached: SDL-only | |
2010-06-30 10:11 | Baughn | Note Added: 0009381 | |
2010-06-30 10:12 | Baughn | Status | new => resolved |
2010-06-30 10:12 | Baughn | Fixed in Version | => 0.31.09 |
2010-06-30 10:12 | Baughn | Resolution | open => fixed |
2010-06-30 10:12 | Baughn | Assigned To | => Baughn |
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