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IDProjectCategoryView StatusDate SubmittedLast Update
0002655Dwarf FortressDwarf Mode -- Militarypublic2010-07-12 10:262014-01-27 20:33
Reporterde5me7 
Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusnewResolutionopen 
PlatformPCOSWindowsOS VersionXP
Product Version0.31.10 
Target VersionFixed in Version 
Summary0002655: Military dwarfs assigned to kill order never reach combat due to thirst
DescriptionWhen a squad assigned to kill an invader reaches my surface level they turn around and head back with the blue thirsty arrow flashing. Each dwarf IS equipt with a flask and there is a well and adequate alcohol supplies. To reach the surface from my fort the dwarfs have to cross in excess of 500squares, however i have created a shorter route and they still turn around once they reach the surface.
Steps To ReproduceI have seen this behavior in multiple forts when i have asked my military dorfs to cover considerable ground to their target.
Additional InformationCivilian dwarfs have no problems reaching the surface, and getting killed.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000481acknowledgedToady One Kill/attack commands/orders don't work 

-  Notes
(0010044)
Footkerchief (manager)
2010-07-12 10:43

Are they confined to a burrow? If that doesn't explain it, it would be helpful to upload a save demonstrating the problem. http://dffd.wimbli.com/ [^]
(0010172)
de5me7 (reporter)
2010-07-13 14:17

they are not confined to any burrow, il upload this fort at the weekend
(0010175)
AravinS (reporter)
2010-07-13 15:09
edited on: 2010-07-13 15:11

Try to assign barracks near the surface. It's better to have two squads - one near surface to face ambushers and defend caravans, and the second near living quarters and workshops etc - in case of emergency (forgotten beasts, thieves, kobolds).

And soldiers DO drink from their flasks when aren't active (station or kill order). For example when they are doing ind. drill.

Yeah, the best solution is to make barracks near surface. They will be always (70% of their time) in barracks. Also, try to set booze and food stockpiles in barracks too. And dining rooms.

P.S. I do think, that it's stupid when professional soldiers disobey commands just because they got thirsty, hungry or sleepy. Real soldier should go to the end and not whining about little hunger. It's not like they are starving :-/

(0010442)
de5me7 (reporter)
2010-07-16 12:03

http://dffd.wimbli.com/file.php?id=2705 [^]

alreet heres the save plus another description


yeh building a new baracks at the surface may do the trick. Il give it a shot

- Issue History
Date Modified Username Field Change
2010-07-12 10:26 de5me7 New Issue
2010-07-12 10:43 Footkerchief Note Added: 0010044
2010-07-13 14:17 de5me7 Note Added: 0010172
2010-07-13 15:09 AravinS Note Added: 0010175
2010-07-13 15:11 AravinS Note Edited: 0010175 View Revisions
2010-07-16 12:03 de5me7 Note Added: 0010442
2010-11-11 11:00 Khym Chanur Issue Monitored: Khym Chanur
2014-01-27 20:33 Footkerchief Relationship added related to 0000481


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