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IDProjectCategoryView StatusDate SubmittedLast Update
0002946Dwarf FortressDwarf Mode -- Militarypublic2010-08-04 04:322014-01-22 11:57
ReporterZaZ Amari 
Assigned ToFootkerchief 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusresolvedResolutionno change required 
PlatformOSOS Version
Product Version0.31.12 
Target VersionFixed in Version 
Summary0002946: Crossbow dwarfs prefer melee
DescriptionAs it says, my crossbow dwarves are rushing forward to bash enemy creatures instead of shooting them with bolts I've checked and they do indeed have ammo but unless they encounter the target at long range they will not shoot ammo at it.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0004562resolvedFootkerchief Marksdwarfs will charge and use crossbows as meele weapons 
child of 0003028new Marksdwarves don't carry enough ammunition into combat. 

-  Notes
(0011483)
Footkerchief (manager)
2010-08-04 07:17
edited on: 2010-08-04 07:19

"Long range" as in how many tiles?

It would be helpful to upload a save where a marksdwarf equipped with crossbow/quiver/bolts is melee-charging an enemy who is more than one tile away. http://dffd.wimbli.com/ [^]

(0011486)
schlappi (reporter)
2010-08-04 07:46
edited on: 2010-08-04 07:46

I also had Marksdwarves charging into melee, but it turned out they were out of ammo available to pick up.

(0012375)
ZaZ Amari (reporter)
2010-09-03 05:58

You can close this i found out the only ammo they were carrying was supposed to be used for training not combat...

- Issue History
Date Modified Username Field Change
2010-08-04 04:32 ZaZ Amari New Issue
2010-08-04 07:17 Footkerchief Note Added: 0011483
2010-08-04 07:19 Footkerchief Note Edited: 0011483 View Revisions
2010-08-04 07:46 schlappi Note Added: 0011486
2010-08-04 07:46 schlappi Note Edited: 0011486 View Revisions
2010-08-14 17:31 Dwarfu Relationship added child of 0003028
2010-09-03 05:58 ZaZ Amari Note Added: 0012375
2012-03-28 07:49 Footkerchief Relationship added has duplicate 0004562
2014-01-22 11:57 Footkerchief Status new => resolved
2014-01-22 11:57 Footkerchief Resolution open => no change required
2014-01-22 11:57 Footkerchief Assigned To => Footkerchief


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