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IDProjectCategoryView StatusDate SubmittedLast Update
0003105Dwarf FortressDwarf Mode -- Militarypublic2010-08-25 10:002014-01-26 09:36
ReporterChthon 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSWindows 7OS VersionPro 64bit
Product Version0.31.12 
Target VersionFixed in Version 
Summary0003105: Setting material values to defaul uniforms results in strangeness.
DescriptionDefault uniforms use item settings found nowhere for us to assign, yet we can alter and customize those uniforms ourselfs resulting in some weird combinations. Just playing with the material values on the metal uniform can produce this:
Leather metal breastplate
Silk metal greaves
Metal metal helm
Plant cloth metal gauntlets
Wood metal boots
Prefered weapon
Steps To ReproduceChoose a default uniform, change material values, have fun.
Additional InformationI have not tested to see how dwarves with conflicting uniform assignments react when equipping themselves. However this is not the point. Either the default settings for these uniforms should be available to set by the player or you shouldn't be able to change the materials of these settings.
Tagsdescription, material, Uniform
Attached Files

- Relationships
related to 0000535acknowledgedToady One Equipping weapons/armor on military is erratic 

-  Notes
(0012089)
Logical2u (manager)
2010-08-25 18:08

So wait, you only accomplished this bug through modding?
(0012237)
Areyar (reporter)
2010-08-29 15:08
edited on: 2010-08-30 03:55

You can reproduce a similar thing by altering the 'leather armour' uniform.
select the uniform, select for instance the leather armour and then dial 'M' for material, choose leather and observe the leather leather armour.

By the way, a cosmetic issue:
I noticed that some item descriptions are in caps while others are not...
It concerns leather and bone in stockpiles, the animal it derived from is in caps for bones, but undercase for leather.

In general, materials, equipment(weapons,clothing,ammo) and trapcomponents are in undercase, while furniture is in caps, except for the newer additions such as Backpacks, Quivers, Waterskins, Crutches, Splints.
Also string words such as 'with' in "Decorate With material" and 'Ore' in "Smelt material Ore" are always in caps.

(0012238)
Chthon (reporter)
2010-08-29 15:18

Yes, modifying uniforms in game is how you accomplish this.
(0012255)
Areyar (reporter)
2010-08-30 03:06

I'd consider modding to involve altering the RAW files in some way, not altering default settings from in-game.
(0012687)
Logical2u (manager)
2010-09-15 20:53

Oh, ok, it sounded like you modified material values in the RAW files, hence my confusion.

- Issue History
Date Modified Username Field Change
2010-08-25 10:00 Chthon New Issue
2010-08-25 18:08 Logical2u Note Added: 0012089
2010-08-29 07:46 Logical2u Tag Attached: AWAITING UPDATE
2010-08-29 15:08 Areyar Note Added: 0012237
2010-08-29 15:08 Areyar Tag Attached: Uniform
2010-08-29 15:09 Areyar Tag Attached: description
2010-08-29 15:10 Areyar Issue Monitored: Areyar
2010-08-29 15:18 Chthon Note Added: 0012238
2010-08-29 15:19 Chthon Tag Attached: material
2010-08-30 03:06 Areyar Note Added: 0012255
2010-08-30 03:39 Areyar Note Edited: 0012237 View Revisions
2010-08-30 03:55 Areyar Note Edited: 0012237 View Revisions
2010-09-15 20:53 Logical2u Note Added: 0012687
2010-09-15 20:53 Logical2u Tag Detached: AWAITING UPDATE
2014-01-26 09:36 Footkerchief Relationship added related to 0000535


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