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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003738||Dwarf Fortress||Creatures||public||2010-11-26 22:44||2012-03-03 18:42|
|Assigned To||Toady One|
|Target Version||Fixed in Version||0.34.05|
|Summary||0003738: Night creatures with more/less than two eyes have two eyelids|
|Description||In my current adventure I'm taking out night creatures, and I noticed a couple that were "three-eyed humanoids" or "one-eyed humanoids" but still had a right and left eyelid. The "three-eyed humanoids" had a left, right, and center eye but only a left and right eyelid, whereas the one-eyed humanoid has an "eye" and a right and left eyelid.|
|Steps To Reproduce||Find a night creature and look at its description, then try to (A)im a shot and look at its body parts.|
|Additional Information||This isn't a problem with cyclopes, just randomly generated creatures, apparently.|
|Tags||No tags attached.|
They all seem to use the RCP_EYELIDS bodypart, which includes left and right eyelids. I'm curious why eyelids aren't just done using [CON_CAT:EYE] - though it would attach the eyelid to the eye itself rather than the head, it probably wouldn't make that much difference overall (and it'd automatically scale to however many eyes the creature happens to have).
Looking at the raws, stranglers are probably also be affected by this.
I'm curious why eyelids aren't just done using [CON_CAT:EYE] - though it would attach the eyelid to the eye itself rather than the head, it probably wouldn't make that much difference overall (and it'd automatically scale to however many eyes the creature happens to have).
That would cause them to just be "eyelid" instead of "left eyelid", right?
|2010-11-26 22:44||Frogwarrior||New Issue|
|2010-11-27 08:00||Quietust||Note Added: 0014240|
|2010-11-27 09:48||Logical2u||Relationship added||child of 0001588|
|2010-11-27 10:22||Footkerchief||Note Added: 0014244|
|2012-03-03 18:42||Toady One||Status||new => resolved|
|2012-03-03 18:42||Toady One||Fixed in Version||=> Next Version|
|2012-03-03 18:42||Toady One||Resolution||open => fixed|
|2012-03-03 18:42||Toady One||Assigned To||=> Toady One|
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