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IDProjectCategoryView StatusDate SubmittedLast Update
0004467Dwarf FortressInit Optionspublic2011-04-07 15:282011-04-08 06:51
ReporterKnight Otu 
Assigned To 
PrioritylowSeveritytrivialReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.31.25 
Target VersionFixed in Version 
Summary0004467: GRASS_TILES is ignored when VARIED_GROUND_TILES option is set to NO
DescriptionAs per the summary, when the VARIED_GROUND_TILES option is set to no, grasses appear as . regardless of whether that tile is set in the grass raws or not. This makes the bamboos (and bubble grass) invisible unless looked at. I'm uncertain how it affects animated grass, but I would expect that it also appears as such.
TagsNo tags attached.
Attached Files

- Relationships
related to 0004151resolvedToady One Bamboo flickers because the ALT_PERIOD value isn't being defaulted properly 

-  Notes
(0017179)
Quietust (reporter)
2011-04-07 16:26

Does it also ignore the colors?
(0017193)
Knight Otu (manager)
2011-04-08 04:05

Colors are respected, so that's an inconsistency it seems. Though it does mean that bubble grass is technically visible.

- Issue History
Date Modified Username Field Change
2011-04-07 15:28 Knight Otu New Issue
2011-04-07 15:28 Knight Otu Tag Attached: Intentional/Expected?
2011-04-07 16:12 Footkerchief Relationship added related to 0004151
2011-04-07 16:26 Quietust Note Added: 0017179
2011-04-08 04:05 Knight Otu Note Added: 0017193
2011-04-08 06:51 Footkerchief Tag Detached: Intentional/Expected?


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