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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000473 | Dwarf Fortress | Dwarf Mode -- Embark/Setup | public | 2010-04-05 07:43 | 2010-06-09 06:47 | |
Reporter | mrdudeguy | |||||
Assigned To | Footkerchief | |||||
Priority | low | Severity | minor | Reproducibility | always | |
Status | closed | Resolution | duplicate | |||
Platform | OS | windows 7 | OS Version | |||
Product Version | 0.31.01 | |||||
Target Version | Fixed in Version | |||||
Summary | 0000473: site finder returns with aquifer when i told it not to | |||||
Description | set site finder for x:4 y:4 savage: N/A evil: med Elevation:Low Temprature: Med Rain: Med Drainage:N/A Flux Stone:Yes Aquifer:No River:Yes found a site that the site finder said was perfect but had labeled aquifer Site was: The Mire of Cremation Temperate Freshwater Marsh Temp: temperate Trees:woodland Other veg: mod Surroundings: wilderness Brook: Chunkygloom Clay loam Clay Silt (Aquifer) Basalt Gabbro Marble Granite Rhyolite For some reson there were 2 of the exact same biome | |||||
Steps To Reproduce | several serches found this same biome | |||||
Tags | site finder | |||||
Attached Files | ||||||
Notes | |
(0001078) Logical2u (manager) 2010-04-05 07:53 |
This bug was present in the last version as well, or at least a variant of it. Duplicate of 0000030 |
(0001079) Shurhaian (reporter) 2010-04-05 07:55 |
What it should mean is that there is at least one 48x48 tile that is lacking in aquifer. The problem is that it may be difficult to impossible to isolate. If the biome in question has an aquifer within the embark rectangle, it will display the aquifer warning even if one of its tiles doesn't have it; you can see this in some cases by moving the rectangle around and watching the aquifer warning appear and disappear. Is it confirmed that the sites in question had aquifer *everywhere*(in X/Y terms)? |
(0001080) Logical2u (manager) 2010-04-05 08:12 |
I've had this bug myself, so I'll do my best to answer... The site-finder only checks if the dominant biome has an aquifer. The secondary/tertiary/whatever biomes may still have aquifers. You can adjust the size of the embark profiles, but this can throw off the ore deposits/features without changing the presence of the aquifer. EG: Flux may only be present on tiles with aquifers, but the finder notices this site first with flux on the secondary biome without checking for aquifers there, too, so you can never find the next similar area. As well, since aquifers are generated like ore deposits, it's entirely possible that upon embark the aquifers simply won't be there - which was another bug from the previous versions. |
(0001092) Footkerchief (manager) 2010-04-05 09:10 |
Thanks Logical2u |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-05 07:43 | mrdudeguy | New Issue | |
2010-04-05 07:53 | Logical2u | Note Added: 0001078 | |
2010-04-05 07:55 | Shurhaian | Note Added: 0001079 | |
2010-04-05 08:12 | Logical2u | Note Added: 0001080 | |
2010-04-05 09:10 | Footkerchief | Note Added: 0001092 | |
2010-04-05 09:10 | Footkerchief | Relationship added | duplicate of 0000030 |
2010-04-05 09:10 | Footkerchief | Status | new => resolved |
2010-04-05 09:10 | Footkerchief | Resolution | open => duplicate |
2010-04-05 09:10 | Footkerchief | Assigned To | => Footkerchief |
2010-04-05 10:46 | Qloos | Tag Attached: site finder | |
2010-06-09 06:47 | Toady One | Status | resolved => closed |
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