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ID | Project | Category | View Status | Date Submitted | Last Update |
0004845 | Dwarf Fortress | Cave-ins | public | 2011-08-20 05:21 | 2011-08-20 06:08 |
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Reporter | assara | |
Assigned To | | |
Priority | high | Severity | block | Reproducibility | always |
Status | new | Resolution | open | |
Platform | PC | OS | Ubuntu | OS Version | 11.04 Natty |
Product Version | 0.31.18 | |
Target Version | | Fixed in Version | | |
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Summary | 0004845: Freezing oceanic water causes cave-ins and makes the game freeze too |
Description | I embarked on an 6x6 area (approximately), covering a whole island.
Winter came. The southern and western waters froze without incidents. In the month of Opal, the northeastern waters partially froze. Then, I received several cave-in messages (usually 2 or 3) from that part of the map. Each of them was separated by a time ranging from half a second to a few minutes.
After a short while, the game blocked.
The number and the time between cave-in messages varies when I try to reproduce the bug, but the game always block after a few minutes. |
Steps To Reproduce | - Generate small islands using http://www.bay12forums.com/smf/index.php?topic=91141.0 [^]
- Embark on a whole island where the weather is cold enough to make the ocean freeze part of the year
- Wait until winter is upon you |
Tags | No tags attached. |
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Attached Files | |
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