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IDProjectCategoryView StatusDate SubmittedLast Update
0004888Dwarf FortressTechnical -- Saving/Loadingpublic2011-09-09 17:282012-03-03 13:15
ReporterLiminal 
Assigned ToLogical2u 
PriorityhighSeveritycrashReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformOSWindows XPOS VersionService Pack 2
Product Version0.31.25 
Target VersionFixed in Version 
Summary0004888: Game crash when loading save - out of memory?
DescriptionThis happens every time I'm working on a fortress for a couple of days. I'll make a new fortress, work on it for a couple of days, then one day I'll save it, exit the program, and when I go to load it . . the game crashes. I've no idea why. I simply get the windows error message: "Dwarf Fortress.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

Here is the error signature:

Appname:dwarf fortress.exe
ModVer: 10.0.30319.1
AppVer: 0.0.0.0
Offset: 0008d635
ModName: msvcr100.dll


Here is the windows error report:

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="Dwarf Fortress.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="Dwarf Fortress.exe" SIZE="8101376" CHECKSUM="0x4C97A8C2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7BEB6A" LINKER_VERSION="0x0" LINK_DATE="03/28/2011 11:51:43" UPTO_LINK_DATE="03/28/2011 11:51:43" />
    <MATCHING_FILE NAME="fmod.dll" SIZE="161280" CHECKSUM="0x2B8556BE" BIN_FILE_VERSION="3.7.4.0" BIN_PRODUCT_VERSION="3.7.4.0" PRODUCT_VERSION="3.74" FILE_DESCRIPTION="FMOD" COMPANY_NAME="Firelight Technologies Pty, Ltd" PRODUCT_NAME="FMOD" FILE_VERSION="3.74" ORIGINAL_FILENAME="fmod.dll" INTERNAL_NAME="FMOD" LEGAL_COPYRIGHT="Copyright © 1994-2004, Firelight Technologies Pty, Ltd." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.7.4.0" UPTO_BIN_PRODUCT_VERSION="3.7.4.0" LINK_DATE="10/18/2004 03:04:41" UPTO_LINK_DATE="10/18/2004 03:04:41" VER_LANGUAGE="English (Australia) [0xc09]" />
    <MATCHING_FILE NAME="fmodex.dll" SIZE="354304" CHECKSUM="0x807DA46C" BIN_FILE_VERSION="0.4.20.6" BIN_PRODUCT_VERSION="0.4.20.6" PRODUCT_VERSION="4.20.6" FILE_DESCRIPTION="FMOD Ex SoundSystem" COMPANY_NAME="Firelight Technologies" PRODUCT_NAME="FMOD Ex" FILE_VERSION="4.20.6" ORIGINAL_FILENAME="fmodex.dll" INTERNAL_NAME="FMOD Ex" LEGAL_COPYRIGHT="Copyright © Firelight Technologies 2007" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.4.20.6" UPTO_BIN_PRODUCT_VERSION="0.4.20.6" LINK_DATE="12/18/2008 05:09:13" UPTO_LINK_DATE="12/18/2008 05:09:13" VER_LANGUAGE="English (Australia) [0xc09]" />
    <MATCHING_FILE NAME="jpeg.dll" SIZE="113664" CHECKSUM="0x6CB5ACE5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x21D17" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
    <MATCHING_FILE NAME="libfreetype-6.dll" SIZE="444928" CHECKSUM="0xA93B00AD" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7BC00" LINKER_VERSION="0x10000" LINK_DATE="10/19/2009 08:25:22" UPTO_LINK_DATE="10/19/2009 08:25:22" />
    <MATCHING_FILE NAME="libpng12-0.dll" SIZE="131072" CHECKSUM="0x92FDFBB" MODULE_TYPE="WIN32" PE_CHECKSUM="0x28792" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
    <MATCHING_FILE NAME="libtiff-3.dll" SIZE="317952" CHECKSUM="0x3945779F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x54640" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
    <MATCHING_FILE NAME="msvcm80.dll" SIZE="479232" CHECKSUM="0xA5E1E99F" BIN_FILE_VERSION="8.0.50727.762" BIN_PRODUCT_VERSION="8.0.50727.762" PRODUCT_VERSION="8.00.50727.762" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2005" FILE_VERSION="8.00.50727.762" ORIGINAL_FILENAME="MSVCM80.DLL" INTERNAL_NAME="MSVCM80.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x79C32" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="8.0.50727.762" UPTO_BIN_PRODUCT_VERSION="8.0.50727.762" LINK_DATE="12/02/2006 06:52:13" UPTO_LINK_DATE="12/02/2006 06:52:13" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="msvcp100.dll" SIZE="421200" CHECKSUM="0x2A20605" BIN_FILE_VERSION="10.0.30319.1" BIN_PRODUCT_VERSION="10.0.30319.1" PRODUCT_VERSION="10.00.30319.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2010" FILE_VERSION="10.00.30319.1" ORIGINAL_FILENAME="msvcp100.dll" INTERNAL_NAME="msvcp100.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6CEB5" LINKER_VERSION="0xA0000" UPTO_BIN_FILE_VERSION="10.0.30319.1" UPTO_BIN_PRODUCT_VERSION="10.0.30319.1" LINK_DATE="03/18/2010 07:53:01" UPTO_LINK_DATE="03/18/2010 07:53:01" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="msvcp80.dll" SIZE="548864" CHECKSUM="0x50EFCC32" BIN_FILE_VERSION="8.0.50727.762" BIN_PRODUCT_VERSION="8.0.50727.762" PRODUCT_VERSION="8.00.50727.762" FILE_DESCRIPTION="Microsoft® C++ Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2005" FILE_VERSION="8.00.50727.762" ORIGINAL_FILENAME="MSVCP80.DLL" INTERNAL_NAME="MSVCP80.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x90C75" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="8.0.50727.762" UPTO_BIN_PRODUCT_VERSION="8.0.50727.762" LINK_DATE="12/02/2006 06:52:56" UPTO_LINK_DATE="12/02/2006 06:52:56" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="msvcr100.dll" SIZE="770384" CHECKSUM="0x6C2B1057" BIN_FILE_VERSION="10.0.30319.1" BIN_PRODUCT_VERSION="10.0.30319.1" PRODUCT_VERSION="10.00.30319.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2010" FILE_VERSION="10.00.30319.1" ORIGINAL_FILENAME="msvcr100_clr0400.dll" INTERNAL_NAME="msvcr100_clr0400.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC53CC" LINKER_VERSION="0xA0000" UPTO_BIN_FILE_VERSION="10.0.30319.1" UPTO_BIN_PRODUCT_VERSION="10.0.30319.1" LINK_DATE="03/18/2010 07:52:30" UPTO_LINK_DATE="03/18/2010 07:52:30" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="optipng.exe" SIZE="81920" CHECKSUM="0x2C8428A3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x10000" LINK_DATE="01/28/2007 16:02:02" UPTO_LINK_DATE="01/28/2007 16:02:02" />
    <MATCHING_FILE NAME="SDL.dll" SIZE="321536" CHECKSUM="0xEC95467B" BIN_FILE_VERSION="1.2.13.0" BIN_PRODUCT_VERSION="1.2.13.0" PRODUCT_VERSION="1, 2, 13, 0" FILE_DESCRIPTION="SDL" COMPANY_NAME="" PRODUCT_NAME="Simple DirectMedia Layer" FILE_VERSION="1, 2, 13, 0" ORIGINAL_FILENAME="SDL.dll" INTERNAL_NAME="SDL" LEGAL_COPYRIGHT="Copyright © 2007 Sam Lantinga" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5549C" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="1.2.13.0" UPTO_BIN_PRODUCT_VERSION="1.2.13.0" LINK_DATE="12/30/2007 22:14:06" UPTO_LINK_DATE="12/30/2007 22:14:06" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="SDL_image.dll" SIZE="40448" CHECKSUM="0xE381252B" BIN_FILE_VERSION="1.2.7.0" BIN_PRODUCT_VERSION="1.2.7.0" PRODUCT_VERSION="1, 2, 7, 0" FILE_DESCRIPTION="SDL_image" COMPANY_NAME="" PRODUCT_NAME="Simple DirectMedia Layer" FILE_VERSION="1, 2, 7, 0" ORIGINAL_FILENAME="SDL_image.dll" INTERNAL_NAME="SDL_image" LEGAL_COPYRIGHT="Copyright © 2007 Sam Lantinga" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x180C6" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="1.2.7.0" UPTO_BIN_PRODUCT_VERSION="1.2.7.0" LINK_DATE="11/24/2008 06:47:41" UPTO_LINK_DATE="11/24/2008 06:47:41" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="SDL_ttf.dll" SIZE="20992" CHECKSUM="0xCD1CF70B" BIN_FILE_VERSION="2.0.10.0" BIN_PRODUCT_VERSION="2.0.10.0" PRODUCT_VERSION="2, 0, 10, 0" FILE_DESCRIPTION="SDL_ttf" COMPANY_NAME="" PRODUCT_NAME="Simple DirectMedia Layer" FILE_VERSION="2, 0, 10, 0" ORIGINAL_FILENAME="SDL_ttf.dll" INTERNAL_NAME="SDL_ttf" LEGAL_COPYRIGHT="Copyright © 2009 Sam Lantinga" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1466B" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="2.0.10.0" UPTO_BIN_PRODUCT_VERSION="2.0.10.0" LINK_DATE="10/19/2009 08:25:22" UPTO_LINK_DATE="10/19/2009 08:25:22" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="zlib1.dll" SIZE="70656" CHECKSUM="0xFA009C71" MODULE_TYPE="WIN32" PE_CHECKSUM="0x17FBE" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
</EXE>
<EXE NAME="MSVCR100.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="msvcr100.dll" SIZE="770384" CHECKSUM="0x6C2B1057" BIN_FILE_VERSION="10.0.30319.1" BIN_PRODUCT_VERSION="10.0.30319.1" PRODUCT_VERSION="10.00.30319.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2010" FILE_VERSION="10.00.30319.1" ORIGINAL_FILENAME="msvcr100_clr0400.dll" INTERNAL_NAME="msvcr100_clr0400.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC53CC" LINKER_VERSION="0xA0000" UPTO_BIN_FILE_VERSION="10.0.30319.1" UPTO_BIN_PRODUCT_VERSION="10.0.30319.1" LINK_DATE="03/18/2010 07:52:30" UPTO_LINK_DATE="03/18/2010 07:52:30" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="983552" CHECKSUM="0x4CE79457" BIN_FILE_VERSION="5.1.2600.2180" BIN_PRODUCT_VERSION="5.1.2600.2180" PRODUCT_VERSION="5.1.2600.2180" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.2180 (xpsp_sp2_rtm.040803-2158)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFF848" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.2180" UPTO_BIN_PRODUCT_VERSION="5.1.2600.2180" LINK_DATE="08/04/2004 07:56:36" UPTO_LINK_DATE="08/04/2004 07:56:36" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
Steps To ReproduceDwarf Fortress.exe -> continue game -> save file -> crash
Additional InformationThis was my most successful fortress =(
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0004833resolvedFootkerchief When embarking, crashes when memory use reaches 2GB. 
related to 0004880resolvedFootkerchief Game crashes when loading save 

-  Notes
(0019162)
Dwarfu (manager)
2011-12-13 08:19

Reminder sent to: Liminal

Were you using compressed saves?
(0021031)
Logical2u (manager)
2012-03-03 13:15

I'm marking this as a duplicate of 4833 in the absence of reporter updates, but I'm going to modify the title so the relationship branches of 4833 more accurately report the connection.

- Issue History
Date Modified Username Field Change
2011-09-09 17:28 Liminal New Issue
2011-12-13 08:19 Dwarfu Note Added: 0019162
2011-12-13 08:21 Dwarfu Relationship added related to 0004880
2011-12-13 08:32 Dwarfu Tag Attached: AWAITING UPDATE
2012-03-03 13:15 Logical2u Note Added: 0021031
2012-03-03 13:15 Logical2u Relationship added duplicate of 0004833
2012-03-03 13:15 Logical2u Status new => resolved
2012-03-03 13:15 Logical2u Resolution open => duplicate
2012-03-03 13:15 Logical2u Assigned To => Logical2u
2012-03-03 13:15 Logical2u Tag Detached: AWAITING UPDATE
2012-03-03 13:15 Logical2u Summary Game crashes on load => Game crash when loading save - out of memory?


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