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IDProjectCategoryView StatusDate SubmittedLast Update
0005043Dwarf FortressAdventure Mode -- Environmentpublic2012-02-11 23:252012-02-23 05:52
Assigned ToFootkerchief 
PriorityhighSeveritymajorReproducibilityhave not tried
PlatformPCOSWindows 7OS Version
Product Version0.31.25 
Target VersionFixed in Version 
Summary0005043: Human city inside of sand cavern
DescriptionEssentially, I picked a human town to start at in Adventurer mode. As soon as I did, my framerate plummeted. Sitting on a Quad i7 core and 16GB of RAM, this was never an issue (Even with some 200 dwarves in fortress mode). I tried to fast travel away, and with some effort, i managed to, but I believe I found myself in another cavern? and it said I discovered some glowing pits. I'm not certain if I somehow unleashed hell or something, but my framerate was so bad, it took some 5 seconds to move one step at a time.
Steps To ReproduceNone yet, will use the same world and attempt to recreate in the future.
Tagsadventure, city, framerate, human, Town
Attached Files

- Relationships
duplicate of 0005077resolvedToady One Browsing world gen map causes corrupted feature files 
related to 0002264resolvedToady One Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature 

-  Notes
Knight Otu (manager)
2012-02-12 02:08

All the symptoms described are those of 0002264, though I think this is the first time that it happens at the start for a vanilla game. Please upload a save at the DFFD [^] (entire region folder of the affected game), and post a link to it in the above issue, along with which human civilization you were trying to create an adventurer for.

If you think that bug doesn't describe what happened to your adventurer, please reopen this report.
saronsen (reporter)
2012-02-12 02:59

This seems to be different in some variation from the other report. I do indeed start near the ocean, but I'm still a human. However, there's an incredible amount of framerate lag, mist, and tower-caps and other underground stuff ABOVE ground. (It seems to be above ground, I have full vision range and I cant find anything specifying I'm underground.)

I'll be uploading the save momentairily, as soon as I can get my DF to get out of this broken framerate.
saronsen (reporter)
2012-02-12 03:15
edited on: 2012-02-12 03:16

I fast travelled to find the name of the city, and then left the map to come back to my location. I fell through the air, sand (I was hit by it presumably it hit me), caught in a cloud of magma, and then hit the ground and exploded into pieces.

Nohuspesor is the name of the city. I created yet another character, and it crashed upon loading this time.

The save is currently before I fast travelled.

EDIT: I remained human the entire time, to my knowledge. [^]

I'm using ironhand .60 tileset, but as far as I know that wouldn't cause any issues.

Knight Otu (manager)
2012-02-12 04:59

Thanks for the update.
Footkerchief (manager)
2012-02-23 05:52

Lightning4 helped me ID this save as a case of feature corruption. See 0005077.

- Issue History
Date Modified Username Field Change
2012-02-11 23:25 saronsen New Issue
2012-02-11 23:33 saronsen Tag Attached: adventure framerate human town city
2012-02-11 23:33 saronsen Tag Detached: adventure framerate human town city
2012-02-11 23:33 saronsen Tag Attached: Town
2012-02-11 23:33 saronsen Tag Attached: adventure
2012-02-11 23:33 saronsen Tag Attached: city
2012-02-11 23:33 saronsen Tag Attached: framerate
2012-02-11 23:33 saronsen Tag Attached: human
2012-02-12 02:08 Knight Otu Note Added: 0019481
2012-02-12 02:08 Knight Otu Relationship added duplicate of 0002264
2012-02-12 02:08 Knight Otu Status new => resolved
2012-02-12 02:08 Knight Otu Resolution open => duplicate
2012-02-12 02:08 Knight Otu Assigned To => Knight Otu
2012-02-12 02:59 saronsen Note Added: 0019483
2012-02-12 02:59 saronsen Status resolved => needs feedback
2012-02-12 02:59 saronsen Resolution duplicate => reopened
2012-02-12 03:15 saronsen Note Added: 0019484
2012-02-12 03:15 saronsen Status needs feedback => assigned
2012-02-12 03:16 saronsen Note Edited: 0019484 View Revisions
2012-02-12 04:14 Knight Otu Assigned To Knight Otu =>
2012-02-12 04:14 Knight Otu Status assigned => new
2012-02-12 04:14 Knight Otu Resolution reopened => open
2012-02-12 04:55 Knight Otu Relationship deleted 0002264
2012-02-12 04:58 Knight Otu Relationship added related to 0004375
2012-02-12 04:59 Knight Otu Note Added: 0019485
2012-02-12 05:51 Footkerchief Relationship added related to 0002264
2012-02-23 05:52 Footkerchief Note Added: 0020535
2012-02-23 05:52 Footkerchief Relationship added duplicate of 0005077
2012-02-23 05:52 Footkerchief Status new => resolved
2012-02-23 05:52 Footkerchief Resolution open => duplicate
2012-02-23 05:52 Footkerchief Assigned To => Footkerchief
2012-02-23 05:52 Footkerchief Relationship deleted related to 0004375

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