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ID | Project | Category | View Status | Date Submitted | Last Update | |
0005089 | Dwarf Fortress | Adventure Mode -- Combat | public | 2012-02-14 18:32 | 2012-02-24 03:47 | |
Reporter | Wirevix | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | Windows XP | OS Version | |||
Product Version | 0.34.01 | |||||
Target Version | Fixed in Version | 0.34.03 | ||||
Summary | 0005089: Re-raised (flaming?) corpses in tomb instantly bleed to death | |||||
Description | While fighting a mummy ranger as a dragon adventurer, I used fire breath on an entire room full of mutilated animated corpses and skeletons. Now whenever the mummy attempts to re-raise her followers (every few moments) it produces a very long message spam of "The human mutilated corpse (and etc.) has bled to death." | |||||
Steps To Reproduce | Play an adventurer (possibly a dragon) Light a lot of animated dead on fire (possibly with dragonfire) Kill them in the presence of a mummy (possibly other necromantics too) Watch the mummy try to resurrect them only to have them all instantly bleed to death | |||||
Additional Information | Savefile: http://dffd.wimbli.com/file.php?id=5501 [^] Apologies that it's so difficult to tell what's going on, what with all the smoke from burning corpses. | |||||
Tags | animated, bleeding, corpse, dragonfire, fire, mummy, necromancer, undead | |||||
Attached Files | ||||||
Notes | |
(0019599) Wirevix (reporter) 2012-02-14 21:44 |
On further fighting, it seems like this is happening to the majority of mummy-raised undead, not even ones that were set on fire. I do appreciate it keeping them from infinitely mobbing me, it's just strange to see a long-dead corpse bleed to death. It also happened once with a rabbit which I killed before fighting a mummy; the mummy couldn't raise the rabbit at all, it would just bleed to death every time, even though it had never been raised before. |
(0019817) Quietust (reporter) 2012-02-16 10:37 |
The same thing happens with necromancers - if something bleeds to death, they'll attempt to raise it, but it'll just instantly bleed to death. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-02-14 18:32 | Wirevix | New Issue | |
2012-02-14 18:33 | Wirevix | Tag Attached: bleeding | |
2012-02-14 18:33 | Wirevix | Tag Attached: corpse | |
2012-02-14 18:33 | Wirevix | Tag Attached: fire | |
2012-02-14 18:33 | Wirevix | Tag Attached: undead | |
2012-02-14 18:33 | Wirevix | Tag Attached: animated | |
2012-02-14 18:33 | Wirevix | Tag Attached: dragonfire | |
2012-02-14 18:33 | Wirevix | Tag Attached: mummy | |
2012-02-14 18:33 | Wirevix | Tag Attached: necromancer | |
2012-02-14 21:44 | Wirevix | Note Added: 0019599 | |
2012-02-16 10:37 | Quietust | Note Added: 0019817 | |
2012-02-24 03:47 | Toady One | Status | new => resolved |
2012-02-24 03:47 | Toady One | Fixed in Version | => Next Version |
2012-02-24 03:47 | Toady One | Resolution | open => fixed |
2012-02-24 03:47 | Toady One | Assigned To | => Toady One |
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