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IDProjectCategoryView StatusDate SubmittedLast Update
0005248Dwarf FortressAdventure Mode -- Reactionspublic2012-02-17 22:052012-03-04 04:38
ReporterDemonicplaydoh 
Assigned ToToady One 
PrioritylowSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformPCOSWindowsOS VersionVista
Product Version 
Target VersionFixed in Version0.34.05 
Summary0005248: Raised bogeymen corpses limit fast travel/sleep
DescriptionBasically, having four undead bogeymen means that you never get the "the cackling fades away" (which does make sense, IMO), meaning that you cannot fast travel, rest, make a campfire, etc

Basically you can't have bogeymen minions as of right now. I have yet to kill off all the bogeymen and then raise, but that really shouldn't matter
Steps To ReproduceKill some bogeymen, WITHOUT killing the last one. Raise these corpses before they turn into smoke. Kill the last bogeyman (raising optional), then try to leave the site. SURPRISE, you can't.

Slaughter your undead bogeys and you can fast travel again
Additional InformationI really want to see if undead bogeymen are effected by sunlight.....
TagsNo tags attached.
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(0020016)
Demonicplaydoh (reporter)
2012-02-18 01:29

It appears have any animated bogeyman around prevents fast travel, even after you've gotten the "cackling fades away" message

- Issue History
Date Modified Username Field Change
2012-02-17 22:05 Demonicplaydoh New Issue
2012-02-18 01:29 Demonicplaydoh Note Added: 0020016
2012-03-04 04:38 Toady One Status new => resolved
2012-03-04 04:38 Toady One Fixed in Version => Next Version
2012-03-04 04:38 Toady One Resolution open => fixed
2012-03-04 04:38 Toady One Assigned To => Toady One


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